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window.h
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/*
* Copyright (C) 2023 Mikhail Burakov. This file is part of receiver.
*
* receiver is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* receiver is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with receiver. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef RECEIVER_WINDOW_H_
#define RECEIVER_WINDOW_H_
#include <stdbool.h>
#include <stddef.h>
struct Window;
struct Frame;
struct Overlay;
struct WindowEventHandlers {
void (*OnClose)(void* user);
void (*OnFocus)(void* user, bool focused);
void (*OnKey)(void* user, unsigned key, bool pressed);
void (*OnMove)(void* user, int dx, int dy);
void (*OnButton)(void* user, unsigned button, bool pressed);
void (*OnWheel)(void* user, int delta);
};
struct Window* WindowCreate(
const struct WindowEventHandlers* window_event_handlers, void* user);
int WindowGetEventsFd(const struct Window* window);
bool WindowProcessEvents(const struct Window* window);
bool WindowAssignFrames(struct Window* window, size_t nframes,
const struct Frame* frames);
bool WindowShowFrame(struct Window* window, size_t index, int x, int y,
int width, int height);
void WindowDestroy(struct Window* window);
struct Overlay* OverlayCreate(const struct Window* window, int x, int y,
int width, int height);
void* OverlayLock(struct Overlay* overlay);
void OverlayUnlock(struct Overlay* overlay);
void OverlayDestroy(struct Overlay* overlay);
#endif // RECEIVER_WINDOW_H_