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SwiftShader: Segfault #9

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@Jack-Clark

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I think this is allowed, but @vili-1 can you confirm that a loop header can be its own continue target? See the CFG below.

Executing amber -t spv1.3 -v 1.1 reduced-segfault.amber leads to a segfault. I think this may be related to #8 as both seem to rely on there being input variable accesses in a selection header followed by a loop header.

I have attached an archive containing the files.

Segfault

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