-
Notifications
You must be signed in to change notification settings - Fork 355
Expand file tree
/
Copy pathscript.js
More file actions
195 lines (154 loc) · 5.26 KB
/
script.js
File metadata and controls
195 lines (154 loc) · 5.26 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
// Import libraries
import * as THREE from 'three'
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
import { Rhino3dmLoader } from 'three/examples/jsm/loaders/3DMLoader'
import rhino3dm from 'rhino3dm'
import { RhinoCompute } from 'rhinocompute'
// reference the definition
const definitionName = 'worm.gh'
// globals
let definition, doc
let scene, camera, renderer
const rhino = await rhino3dm()
console.log('Loaded rhino3dm.')
RhinoCompute.url = getAuth('RHINO_COMPUTE_URL') // RhinoCompute server url. Use http://localhost:8081/ if debugging locally.
RhinoCompute.apiKey = getAuth('RHINO_COMPUTE_KEY') // RhinoCompute server api key. Leave blank if debugging locally.
// source a .gh / .ghx file in the same directory
let url = definitionName
let res = await fetch(url)
let buffer = await res.arrayBuffer()
definition = new Uint8Array(buffer)
init()
compute()
async function compute(){
const crvPoints = new rhino.Point3dList()
crvPoints.add( 0, 0, 0,)
crvPoints.add( Math.random() * 10, Math.random() * 10, 0,)
crvPoints.add( Math.random() * 20, Math.random() * -10, 0,)
crvPoints.add( Math.random() * 30, Math.random() * 10, Math.random() * 20,)
crvPoints.add( Math.random() * 40, Math.random() * -10, Math.random() * -20,)
crvPoints.add( 50, 0, 0,)
const nCrv = rhino.NurbsCurve.create( false, 3, crvPoints)
const crvData = JSON.stringify( nCrv.encode() )
const param1 = new RhinoCompute.Grasshopper.DataTree('curve')
param1.append([0], [ crvData ] )
// clear values
let trees = []
trees.push(param1)
// Call RhinoCompute
const res = await RhinoCompute.Grasshopper.evaluateDefinition(definition, trees)
console.log(res)
collectResults(res)
}
/**
* Parse response
*/
function collectResults(responseJson) {
const values = responseJson.values
// clear doc
if( doc !== undefined)
doc.delete()
//console.log(values)
doc = new rhino.File3dm()
// for each output (RH_OUT:*)...
for ( let i = 0; i < values.length; i ++ ) {
// ...iterate through data tree structure...
for (const path in values[i].InnerTree) {
const branch = values[i].InnerTree[path]
// ...and for each branch...
for( let j = 0; j < branch.length; j ++) {
// ...load rhino geometry into doc
const rhinoObject = decodeItem(branch[j])
if (rhinoObject !== null) {
doc.objects().add(rhinoObject, null)
}
}
}
}
if (doc.objects().count < 1) {
console.error('No rhino objects to load!')
showSpinner(false)
return
}
// set up loader for converting the results to threejs
const loader = new Rhino3dmLoader()
loader.setLibraryPath( 'https://unpkg.com/rhino3dm@8.0.0-beta/' )
const resMaterial = new THREE.MeshBasicMaterial( {vertexColors: true, wireframe: true} )
// load rhino doc into three.js scene
const buffer = new Uint8Array(doc.toByteArray()).buffer
loader.parse( buffer, function ( object )
{
// add material to resulting meshes
object.traverse( child => {
child.material = resMaterial
} )
// add object graph from rhino model to three.js scene
scene.add( object )
// hide spinner
showSpinner(false)
})
}
/**
* Shows or hides the loading spinner
*/
function showSpinner(enable) {
if (enable)
document.getElementById('loader').style.display = 'block'
else
document.getElementById('loader').style.display = 'none'
}
/**
* Attempt to decode data tree item to rhino geometry
*/
function decodeItem(item) {
const data = JSON.parse(item.data)
if (item.type === 'System.String') {
// hack for draco meshes
try {
return rhino.DracoCompression.decompressBase64String(data)
} catch {} // ignore errors (maybe the string was just a string...)
} else if (typeof data === 'object') {
return rhino.CommonObject.decode(data)
}
return null
}
function getAuth( key ) {
let value = localStorage[key]
if ( value === undefined ) {
const prompt = key.includes('URL') ? 'Server URL' : 'Server API Key'
value = window.prompt('RhinoCompute ' + prompt)
if ( value !== null ) {
localStorage.setItem( key, value )
}
}
return value
}
// BOILERPLATE //
function init () {
// Rhino models are z-up, so set this as the default
THREE.Object3D.DefaultUp = new THREE.Vector3( 0, 0, 1 )
scene = new THREE.Scene()
scene.background = new THREE.Color(1,1,1)
camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 )
camera.position.x = 100
camera.position.y = 50
camera.position.z = 25
renderer = new THREE.WebGLRenderer({antialias: true})
renderer.setPixelRatio( window.devicePixelRatio )
renderer.setSize( window.innerWidth, window.innerHeight )
document.body.appendChild(renderer.domElement)
// add some controls to orbit the camera
const controls = new OrbitControls(camera, renderer.domElement)
window.addEventListener( 'resize', onWindowResize, false )
animate()
}
function animate () {
requestAnimationFrame( animate )
renderer.render( scene, camera )
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight
camera.updateProjectionMatrix()
renderer.setSize( window.innerWidth, window.innerHeight )
animate()
}