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| 1 | +# Ubuntu 12.04 - Steam Proton setup |
| 2 | + |
| 3 | + |
| 4 | +### Configuring Steam |
| 5 | + |
| 6 | +1. Install the `steam-installer` package. DO NOT install the Steam snap version. |
| 7 | +2. Open steam and login with your steam account |
| 8 | + - It's recommended you launch steam through a command terminal to see extra log information. |
| 9 | +3. Go to menu `Steam -> Settings`, and on the `Compatibility` tab switch on the option `Enable Steam Play for all other titles` |
| 10 | +4. Install Rocksmith 2014 |
| 11 | + - Since we didn't configure anything else, we should be using the `Proton Experimental` version at this point. |
| 12 | +5. Run the game once to check that the game boots up fine |
| 13 | + |
| 14 | +### Installing WineASIO |
| 15 | + |
| 16 | +In order to install WineASIO we must first add the repositories that contain the `wineasio` package: |
| 17 | + |
| 18 | +1. Go to [https://kx.studio/Repositories](https://kx.studio/Repositories) and download the `kxstudio-repos.deb` file |
| 19 | +2. Install the deb file you just downloaded |
| 20 | +3. Open a command terminal and execute `sudo apt-get update` |
| 21 | + |
| 22 | +Now you should be able to install WineASIO. |
| 23 | + |
| 24 | +NOTE: we're assuming your steam is installed in `~/.steam/debian-installation/`. If that's not the case for you, change the relevant commands accordingly. |
| 25 | + |
| 26 | +1. Open a command terminal and execute `sudo apt-get install wineasio` |
| 27 | +2. Now we need to make the wineasio files available for the installation of the game |
| 28 | + - Copy `/usr/lib/i386-linux-gnu/wine/wineasio.dll.so` to `~/.steam/debian-installation/steamapps/common/Proton - Experimental/files/lib/wine/i386-unix` |
| 29 | + - Copy `/usr/lib/i386-linux-gnu/wine/wineasio.dll` to `~/.steam/debian-installation/steamapps/common/Proton - Experimental/files/lib/wine/i386-windows` |
| 30 | +3. Make sure the owner of the files is your user, for example: |
| 31 | + - `chown your_user:your_user ~/.steam/debian-installation/steamapps/common/Proton\ -\ Experimental/files/lib/wine/i386-unix/wineasio.dll.so` |
| 32 | + - `chown your_user:your_user ~/.steam/debian-installation/steamapps/common/Proton\ -\ Experimental/files/lib/wine/i386-windows/wineasio.dll` |
| 33 | +4. Make sure permissions are `r-xr-xr-x` for the files, for example: |
| 34 | + - `chmod 555 ~/.steam/debian-installation/steamapps/common/Proton\ -\ Experimental/files/lib/wine/i386-unix/wineasio.dll.so` |
| 35 | + - `chmod 555 ~/.steam/debian-installation/steamapps/common/Proton\ -\ Experimental/files/lib/wine/i386-windows/wineasio.dll` |
| 36 | + |
| 37 | +### Installing RS-ASIO |
| 38 | + |
| 39 | +- Copy the contents (`avrt.dll`, `RS_ASIO.dll`, `RS_ASIO.ini`) of [latest release](https://github.com/mdias/rs_asio/releases/latest) (zip archive release-xxx.zip) to the game folder. |
| 40 | + - The rest of the guide assumes game folder is `~/.steam/debian-installation/steamapps/common/Rocksmith2014` |
| 41 | +- Run the game |
| 42 | + - The game should now complain that it has no available audio devices |
| 43 | + - Close the game |
| 44 | + - The `RS_ASIO-log.txt` file has been generated in the game folder, if you open it you should see the following in the log: |
| 45 | +``` |
| 46 | +... |
| 47 | +0.397 [INFO] GetWineAsioInfo - Looking for wineasio.dll... |
| 48 | +0.422 [INFO] loaded |
| 49 | +0.422 [INFO] path: C:\windows\system32\wineasio.dll |
| 50 | +0.422 [INFO] name: wineasio-rsasio |
| 51 | +... |
| 52 | +``` |
| 53 | + |
| 54 | +If you see these entries in the log, that means RS-ASIO is able to locate and load your WineASIO installation. However this doesn't mean that WineASIO itself will be able to initialize properly. |
| 55 | + |
| 56 | +NOTE: RS-ASIO has functionality to try to find wineasio without having to use `regsvr32` to register the wineasio dll. This is the message you see in the log entries above. When it finds it, it will expose it with driver name `wineasio-rsasio`, but if you also registered the wineasio.dll manually, you might have both `wineasio` and `wineasio-rsasio` entries showing on your log; this is not a problem and you can use either, but the `wineasio-rsasio` one has the guarantee that the file exists as RS-ASIO just found it. |
| 57 | + |
| 58 | +### Configuring RS-ASIO.ini |
| 59 | + |
| 60 | +A typical `RS-ASIO.ini` for `wineasio` will look like this: |
| 61 | +``` |
| 62 | +[Config] |
| 63 | +EnableWasapiOutputs=0 |
| 64 | +EnableWasapiInputs=0 |
| 65 | +EnableAsio=1 |
| 66 | +
|
| 67 | +[Asio] |
| 68 | +; available buffer size modes: |
| 69 | +; driver - respect buffer size setting set in the driver |
| 70 | +; host - use a buffer size as close as possible as that requested by the host application |
| 71 | +; custom - use the buffer size specified in CustomBufferSize field |
| 72 | +;BufferSizeMode=custom |
| 73 | +;CustomBufferSize= |
| 74 | +BufferSizeMode=driver |
| 75 | +
|
| 76 | +[Asio.Output] |
| 77 | +Driver=wineasio-rsasio |
| 78 | +BaseChannel=0 |
| 79 | +AltBaseChannel= |
| 80 | +EnableSoftwareEndpointVolumeControl=1 |
| 81 | +EnableSoftwareMasterVolumeControl=1 |
| 82 | +SoftwareMasterVolumePercent=100 |
| 83 | +EnableRefCountHack=false |
| 84 | +
|
| 85 | +[Asio.Input.0] |
| 86 | +Driver=wineasio-rsasio |
| 87 | +Channel=0 |
| 88 | +EnableSoftwareEndpointVolumeControl=1 |
| 89 | +EnableSoftwareMasterVolumeControl=1 |
| 90 | +SoftwareMasterVolumePercent=100 |
| 91 | +EnableRefCountHack=false |
| 92 | +
|
| 93 | +[Asio.Input.1] |
| 94 | +Driver=wineasio-rsasio |
| 95 | +Channel=1 |
| 96 | +EnableSoftwareEndpointVolumeControl=1 |
| 97 | +EnableSoftwareMasterVolumeControl=1 |
| 98 | +SoftwareMasterVolumePercent=100 |
| 99 | +EnableRefCountHack=false |
| 100 | +
|
| 101 | +[Asio.Input.Mic] |
| 102 | +Channel= |
| 103 | +EnableSoftwareEndpointVolumeControl=1 |
| 104 | +EnableSoftwareMasterVolumeControl=1 |
| 105 | +SoftwareMasterVolumePercent=100 |
| 106 | +EnableRefCountHack=false |
| 107 | +``` |
| 108 | + |
| 109 | +If you run the game now RS-ASIO will attempt to use WineASIO, which may or may not succeed depending on whether you have it (and jackd) configured correctly. If you launched steam from a command line terminal you should also see some entries there about wineasio attempting to connect to jackd etc. |
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