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mGBA 0.11.0
OpenJul 6, 2026
Overdue by 2 year(s)
•Due by September 10, 2023
•Last updated 87% complete
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0 of 15 selected 0 issues of 15 selected
CIA Forwarder for individual roms using mGBA rather than VC Injection
severity:enhancementFeature requestsFeature requestssystem:3DSAffects running on the 3DSAffects running on the 3DSStatus: Open.#713 In mgba-emu/mgba;- Status: Open (in progress).
Calling emu:loadFile() prevents Savestates from working
pendingThis issue needs more investigation by a maintainer to triage appropriatelyThis issue needs more investigation by a maintainer to triage appropriatelyStatus: Open.#2804 In mgba-emu/mgba;Multiplayer: Save game selection inappropriately shared between windows
port:QtAffects the Qt version (the standard desktop version)Affects the Qt version (the standard desktop version)severity:release blockerMajor issues that prevent a release from being cutMajor issues that prevent a release from being cutStatus: Open.#2749 In mgba-emu/mgba;Frame size option broken
port:QtAffects the Qt version (the standard desktop version)Affects the Qt version (the standard desktop version)severity:release blockerMajor issues that prevent a release from being cutMajor issues that prevent a release from being cutStatus: Open.#2973 In mgba-emu/mgba;- Status: Open.#8 In mgba-emu/mgba;
Frameskipping on high refresh rate monitors (with workaround)
port:QtAffects the Qt version (the standard desktop version)Affects the Qt version (the standard desktop version)Status: Open.#827 In mgba-emu/mgba;- Status: Open.#2199 In mgba-emu/mgba;
Choppy fastforward framerate in 0.9.2 and later
port:QtAffects the Qt version (the standard desktop version)Affects the Qt version (the standard desktop version)Status: Open.#2549 In mgba-emu/mgba;Mgba crash when open app (restart) on PS Vita henkaku enso 3.60
system:VitaAffects running on the VitaAffects running on the VitaStatus: Open.#3470 In mgba-emu/mgba;[Vita] mGBA 0.10.5 reboots the console on launch if the rePatch-reLoaded plugin is installed
severity:host crashIssues that cause the emulator itself to crashIssues that cause the emulator itself to crashsystem:VitaAffects running on the VitaAffects running on the VitaStatus: Open.#3527 In mgba-emu/mgba;Single pak mode: mGBA often crashes after running for some time
hardware:linkIssues in linking and serial subsystemsIssues in linking and serial subsystemsplatform:GBAGame Boy Advance-related issuesGame Boy Advance-related issuesseverity:host crashIssues that cause the emulator itself to crashIssues that cause the emulator itself to crashStatus: Open.#3551 In mgba-emu/mgba;Single pak mode: mGBA crashes after opening an additional multiplayer window, loading bios, and then resetting player 1
blocked:needs retestNeeds a retest to confirm if it's fixedNeeds a retest to confirm if it's fixedhardware:linkIssues in linking and serial subsystemsIssues in linking and serial subsystemsplatform:GBAGame Boy Advance-related issuesGame Boy Advance-related issuesseverity:host crashIssues that cause the emulator itself to crashIssues that cause the emulator itself to crashStatus: Open.#3550 In mgba-emu/mgba;- Status: Open.#3355 In mgba-emu/mgba;
- Status: Open (in progress).