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Original file line number Diff line number Diff line change 1+ ## Others
2+
3+ * don't use scale for the tps - for small everything should be in one texture
4+ * collect stars to unlock campaigns
5+ * implementation of the texture definition should be able to
6+ work with only one of them being available (big/small stuff)
7+
8+ ## Map
9+
10+ * indicator for being almost dead (red screen?)
11+ * indicator for where the packagetarget is (arrow?)
12+ * wind indicator
13+ * visual indicator for the flying npc and the fish (ClientMap::spawnInfo)
14+ * powerups (from tree)
15+ * kill or stun dinos you are touching while an effect is active
16+ * reduce collision damage
17+ * packages are easier to carry (reduced weight)
18+ * finish lava
19+ * fix zooming for some maps (e.g. last map of first campaign)
20+
21+ ## CaveExpress
22+
23+ * liana graphics (we only have one)
24+ * check apple weight - doesn't swim on the water - the banana does
25+
26+ ## Cavepacker
27+
28+ * sound if you hit the best points available
29+
30+ ## UI
31+ * text length for bitmap font rendering (e.g. to render background color of a button)
32+ is not taking the utf8 length into account
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