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Removed unused options in settings for health-deficit status.
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-34
lines changed

1 file changed

+38
-34
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Options/modules/statuses/StatusHealth.lua

Lines changed: 38 additions & 34 deletions
Original file line numberDiff line numberDiff line change
@@ -407,48 +407,52 @@ end, {
407407
})
408408

409409
Grid2Options:RegisterStatusOptions("health-deficit", "health", function(self, status, options, optionParams)
410-
Grid2Options:MakeStatusColorThresholdOptions(status, options, optionParams)
411-
options.addIncomingHeals = {
412-
type = "toggle",
413-
order = 99,
414-
width = "full",
415-
name = L["Add Incoming Heals"],
416-
desc = L["Add incoming heals to health deficit."],
417-
tristate = false,
418-
get = function () return status.dbx.addIncomingHeals end,
419-
set = function (_, v)
420-
status.dbx.addIncomingHeals = v or nil
421-
status:Refresh()
422-
end,
423-
}
424-
if Grid2.isClassic then
425-
options.healthShorten = {
410+
if Grid2.secretsEnabled then
411+
Grid2Options:MakeStatusColorOptions(status, options, optionParams)
412+
else
413+
Grid2Options:MakeStatusColorThresholdOptions(status, options, optionParams)
414+
options.addIncomingHeals = {
415+
type = "toggle",
416+
order = 99,
417+
width = "full",
418+
name = L["Add Incoming Heals"],
419+
desc = L["Add incoming heals to health deficit."],
420+
tristate = false,
421+
get = function () return status.dbx.addIncomingHeals end,
422+
set = function (_, v)
423+
status.dbx.addIncomingHeals = v or nil
424+
status:Refresh()
425+
end,
426+
}
427+
if Grid2.isClassic then
428+
options.healthShorten = {
429+
type = "toggle",
430+
tristate = false,
431+
width = "full",
432+
order = 100,
433+
name = L["Shorten Health Numbers"],
434+
desc = L["Shorten Health Numbers"],
435+
get = function () return not status.dbx.displayRawNumbers end,
436+
set = function (_, v)
437+
status.dbx.displayRawNumbers = not v or nil
438+
status:Refresh()
439+
end,
440+
}
441+
end
442+
options.displayPercent = {
426443
type = "toggle",
427444
tristate = false,
428445
width = "full",
429-
order = 100,
430-
name = L["Shorten Health Numbers"],
431-
desc = L["Shorten Health Numbers"],
432-
get = function () return not status.dbx.displayRawNumbers end,
446+
order = 110,
447+
name = L["Display health percent text for enemies"],
448+
desc = L["Display health percent text instead of health deficit for non friendly units."],
449+
get = function () return status.dbx.displayPercentEnemies end,
433450
set = function (_, v)
434-
status.dbx.displayRawNumbers = not v or nil
451+
status.dbx.displayPercentEnemies = v or nil
435452
status:Refresh()
436453
end,
437454
}
438455
end
439-
options.displayPercent = {
440-
type = "toggle",
441-
tristate = false,
442-
width = "full",
443-
order = 110,
444-
name = L["Display health percent text for enemies"],
445-
desc = L["Display health percent text instead of health deficit for non friendly units."],
446-
get = function () return status.dbx.displayPercentEnemies end,
447-
set = function (_, v)
448-
status.dbx.displayPercentEnemies = v or nil
449-
status:Refresh()
450-
end,
451-
}
452456
end, {
453457
titleIcon = "Interface\\Icons\\Spell_shadow_lifedrain"
454458
})

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