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Hello,
I'm running multiple instances of Airsim in sequence. Each time I run an instance, I reload the level (to avoid a problem in the stability of the drone by just resetting the race without reloading the level). But, I'm having problems with the simulator interrupting the race after I reach the first gate, outputting that the drone has finished the race. This behaviour does happen every even iteration excluded 0 (2, 4, 6, 8, ...).
Since I monitor the log file for the timings, this is a big problem because it cuts the log file:
[...]
drone_1 time 1758 gates_passed 1
drone_1 time 1758 gates_missed 11
drone_1 time 1758 finished 1
I'm using Soccer Field Easy and Tier 1 for my simulations.
Can you point me the part of code where the simulator detects the last gate and interrupts the race?
Thanks in advance
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