clockspeed has no effect on actors in UE4 #4605
Wang jiahua (wjh-scut)
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I'm using RL to train a UAV for object tracking, but the training process is slow and I want to speed up the simulation. I saw the clockspeed command and used it to successfully speed up the UAV. However, since the tracking target is the actor in UE4, the use of clockspeed does not accelerate the actor. How to solve this problem?

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