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Add linear algebra API spec
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README.md

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@@ -104,6 +104,9 @@ Make sure that you visit the [DirectX Landing Page](https://devblogs.microsoft.c
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* [D3D12 on Windows 7](d3d/D3D12onWin7.md)
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* [Translation Layer Resource Interoperability](d3d/TranslationLayerResourceInterop.md) (9on12 and 11on12)
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* In-development specifications
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* [D3D APIs for Shader Model 6.10 Linear Algebra](d3d/D3D12LinearAlgebraRuntimeFeatureSupport.md)
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_These D3D12 specs were written as incremental deltas, with a separate spec per feature area.
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Baseline information about rendering pipeline behaviors that are common between D3D11 and D3D12
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was inherited from the D3D11 spec rather than being duplicated into the 12 documentation.

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