We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 4801feb commit 4ecf2b4Copy full SHA for 4ecf2b4
CMakeLists.txt
@@ -450,7 +450,7 @@ if(BUILD_TOOLS AND BUILD_DX11 AND WIN32)
450
${COMPILED_SHADERS}/Texenvmap_VSBasic.inc)
451
target_compile_features(texenvmap PRIVATE cxx_std_17)
452
target_include_directories(texenvmap PRIVATE ${COMPILED_SHADERS})
453
- target_link_libraries(texenvmap ${PROJECT_NAME} ole32.lib version.lib)
+ target_link_libraries(texenvmap PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
454
source_group(texenvmap REGULAR_EXPRESSION Texenvmap/*.*)
455
list(APPEND TOOL_EXES texenvmap)
456
endif()
Texenvmap/Shaders/Texenvmap.hlsl
@@ -1,5 +1,5 @@
1
//--------------------------------------------------------------------------------------
2
-// File: Texenvmap.fx
+// File: Texenvmap.hlsl
3
//
4
// DirectX Texture environment map tool shaders
5
0 commit comments