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[Tooltip("This setting will be used to determine if the model, override or otherwise, should attempt to be animated based on the user's input.")]
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privateboolanimateControllerModel=true;
@@ -42,6 +43,7 @@ public class MotionControllerVisualizer : MonoBehaviour
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[SerializeField]
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[Tooltip("This setting will be used to determine if the model should always be the right alternate. If false, the platform controller models will be preferred, only if they can't be loaded will the alternate be used. Otherwise, it will always use the alternate model.")]
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privateboolalwaysUseAlternateRightModel=false;
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#endif
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[SerializeField]
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[Tooltip("Use a model with the tip in the positive Z direction and the front face in the positive Y direction. To override the platform left controller model set AlwaysUseAlternateModel to true; otherwise this will be the default if the model can't be found.")]
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