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Merge pull request #1698 from Microsoft/Stabilization
MRTK 2017.2.1.2 Patch Release
2 parents de6daca + 701f292 commit 8066264

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Assets/HoloToolkit-Examples/Boundary/Materials/Highlight.mat

+2
Original file line numberDiff line numberDiff line change
@@ -59,6 +59,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Brightness: 1
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- _BumpScale: 1
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- _ColorWriteMask: 15
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- _Cull: 2
@@ -72,6 +73,7 @@ Material:
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Opacity: 1
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- _Parallax: 0.02
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- _Shininess: 3
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- _SmoothnessTextureChannel: 0

Assets/HoloToolkit-Examples/Boundary/Scripts/BoundaryTest.cs

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@@ -7,11 +7,11 @@ namespace HoloToolkit.Unity.Boundary.Tests
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{
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public class BoundaryTest : MonoBehaviour
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{
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#if UNITY_WSA && UNITY_2017_2_OR_NEWER
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private Material[] defaultMaterials = null;
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private void Start()
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{
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#if UNITY_WSA && UNITY_2017_2_OR_NEWER
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BoundaryManager.Instance.RenderBoundary = true;
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BoundaryManager.Instance.RenderFloor = true;
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@@ -37,10 +37,6 @@ private void Start()
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defaultMaterials[i].SetColor("_Color", Color.red);
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}
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}
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#else
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BoundaryManager.Instance.RenderBoundary = false;
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BoundaryManager.Instance.RenderFloor = false;
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#endif
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}
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private void OnDestroy()
@@ -50,5 +46,6 @@ private void OnDestroy()
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Destroy(defaultMaterials[i]);
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}
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}
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#endif
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}
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}

Assets/HoloToolkit-Examples/Input/Materials/HoloToolkit_Focusable.mat

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@@ -47,6 +47,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _LightMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _EmissionUV: 0
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- _ForcePerPixel: 0
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- _Gloss: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _Highlight: 0
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- _LightUV: 0
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
@@ -116,9 +122,11 @@ Material:
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- _ZTest: 4
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- _ZWrite: 1
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m_Colors:
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- _AmbientFactor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.69225776, g: 0.88096607, b: 0.9705882, a: 1}
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- _EmissionColor: {r: 0, g: 0.4468026, b: 0.659, a: 1}
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- _HighlightColor: {r: 0.6317475, g: 0.5650952, b: 0.9852941, a: 1}
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- _LightmapFactor: {r: 1, g: 1, b: 1, a: 1}
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- _RimColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.6317475, g: 0.5650952, b: 0.9852941, a: 1}
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- _Specular: {r: 0.08, g: 0.075, b: 0.065, a: 1}
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Assets/HoloToolkit-Examples/Input/Prefabs/RecordButton.prefab

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@@ -40,6 +40,7 @@ GameObject:
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- component: {fileID: 135896787010536334}
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- component: {fileID: 23587063693648524}
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- component: {fileID: 114562897036964206}
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- component: {fileID: 114506050129553256}
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m_Layer: 0
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m_Name: RecordButton
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m_TagString: Untagged
@@ -114,6 +115,7 @@ MeshRenderer:
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m_Enabled: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
@@ -129,12 +131,14 @@ MeshRenderer:
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 0
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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--- !u!23 &23587063693648524
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MeshRenderer:
@@ -145,6 +149,7 @@ MeshRenderer:
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m_Enabled: 1
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -160,12 +165,14 @@ MeshRenderer:
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m_PreserveUVs: 1
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 0
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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--- !u!23 &23896764752200294
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MeshRenderer:
@@ -176,6 +183,7 @@ MeshRenderer:
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m_Enabled: 1
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -191,12 +199,14 @@ MeshRenderer:
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m_PreserveUVs: 1
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 0
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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--- !u!33 &33006614140083088
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MeshFilter:
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m_Color:
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serializedVersion: 2
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rgba: 4294967295
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MonoBehaviour:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 1572548930595686}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 906323c940a3fad4f8f7e9e4fcd747f4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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containerObject: {fileID: 0}
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alignmentType: 0
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stationarySpaceTypePosition: {x: 0, y: 0, z: 0}
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roomScaleSpaceTypePosition: {x: 0, y: 0, z: 0}
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--- !u!114 &114562897036964206
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MonoBehaviour:
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m_ObjectHideFlags: 1

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