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David Kline
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Merge pull request #2156 from davidkline-ms/mayDocUpdates
new upgrade guide (#2062)
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UpgradeGuide.md

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# General Release Guidelines
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When updating the Mixed Reality Toolkit for Unity in your project always be sure to completely remove all the folders and assets of the toolkit before importing the unity package. Unity does not handle assets that have been deleted, removed, or renamed.
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General releases will list [breaking changes](/BreakingChanges.md) in their descriptions.
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## 2017.2 Upgrade Guide for Window Mixed Reality
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### What you'll need
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- [Unity Editor 2017.2.0p1 MRTP4](http://beta.unity3d.com/download/b1565bfe4a0c/download.html) or later
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- Running the Windows Fall Creator's Update Build 1709 or later
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- Visual Studio 2017 build 15.3 or later
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- Window 10 SDK 10.0.16299.0 or later
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### List of breaking changes
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- None to date. See [Unity's upgrade guide](https://docs.unity3d.com/Manual/UpgradeGuide20172.html) for Unity Specific changes.
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## 2017.1 Upgrade Guide
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### What you'll need
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- [Unity Editor 2017.1.2f1](https://unity3d.com/unity/whats-new/unity-2017.1.2) or later
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- Window Build 1603 or later
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- Visual Studio 2015 or later
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- Windows 10 SDKs 10.0.10240.0 though 10.0.15063.0
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### List of breaking changes
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- `TryGetPosition` is now `TryGetPointerPosition`
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- `TryGetOrientation` is now `TryGetPointerRotation`
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- `SpeechKeywordRecognizedEventData` is now `SpeechEventData`
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- All other changes should throw `Obsolete` warnings with suggested updates.
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- Renamed feature folders
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- Merged Test and Example folders
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- Removed `MicStream` scripts and libraries until they pass WACK
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- `GameObjects` that utilize the `WorldAnchorStore` need to have unique names.
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- `SetGlobalListeners` now registers/unregisters during OnEnable/OnDisable.
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# General Release Information
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This release is targeted for the Unity 2017.x products
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- The recommended Unity version is [2017.4](https://unity3d.com/unity/qa/lts-releases?_ga=2.10765437.818138280.1527115303-289721018.1521153098)
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- The recommended **minimum** Unity version is 2017.1
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- We will investigate reported issues on Unity 5.6, please file them in [GitHub](https://github.com/Microsoft/MixedRealityToolkit-Unity/issues) and tag them with "Unity 5.6
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- Unity 2017.2 and newer is required for Immersive headset support
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- Unity 2017.1 can be used for HoloLens projects
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- Windows SDK 10.0.16299 is required for Unity 2017.2 and newer
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- Visual Studio 2017 (15.3 or newer) is required.
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- Windows 10 Fall Creators Update (1709) or newer is required.
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- Windows 10 April 2018 Update (1803) is recommended
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```
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Note: When upgrading the toolkit in your project, delete the following before importing the new package.
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- Assets\HoloToolkit
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- Assets\HoloToolkit-Examples (if present)
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```
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# Testing notes
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The Mixed Reality Toolkit team tests on the recommended and the recommended minimum Unity versions.
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- A small amount of testing is performed on other Unity releases
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- HoloToolkit-Examples scenes are used for the majority of testing
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- Compile testing is performed in the Master configuration for:
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- .NET Scripting
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- IL2CPP
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Please see each the [release notes](https://github.com/Microsoft/MixedRealityToolkit-Unity/releases/latest) for information regarding new features, fixes, breaking changes and known issues.

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