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Fix typo from 2013 to 2018
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Roadmap.md

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| Target Unity release | Release timeframe | Master release tag | Toolkit release features |
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| --- | --- | --- | --- |
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| 2017.2.0 | COMPLETED | v1.2017.2.0 | <ul><li>Updated master with Windows Mixed Reality support (xR namespace).</li><li>RI Dev_Unity_2017.2.0 into master.</li><li>Toolkit will work on both HoloLens and immersive headsets.</li><li>Windows Mixed Reality motion controller support.</li></ul>|
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| 2017.3.0 | End Jan 2013 | 2017.3.0 | <ul><li>Default to use Enable Depth Buffer Sharing.</li><li>Remove stabilization plane script from InputManager prefab.</li><li>Use reflection to enable setting via Configure window.</li><li>Editor and shader clean up work.</li><li>Namespace refactor work to MixedRealityToolkit instead of HoloToolkit.</li><li>Multi-pointer support for motion controllers.</li></ul>|
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| 2017.3.0 | End Jan 2018 | 2017.3.0 | <ul><li>Default to use Enable Depth Buffer Sharing.</li><li>Remove stabilization plane script from InputManager prefab.</li><li>Use reflection to enable setting via Configure window.</li><li>Editor and shader clean up work.</li><li>Namespace refactor work to MixedRealityToolkit instead of HoloToolkit.</li><li>Multi-pointer support for motion controllers.</li></ul>|
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| 2018.1.0 | End Feb 2018 | 2018.1.0 | <ul><li>Examples folder cleanup.</li></ul>|
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# Future work planning

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