Open
Description
Description of the new feature / enhancement
In Unity 2023, each window in the Editor [like Game view, Scene viev etc.] has its own handler with default Windows frame with minimize, maximize and exit buttons, which is recognized by the Windows function of snapping windows to zones, but unfortunately Fancy Zones does not detect them. It would be great if Fancy Zones could detect these windows, then working with Unity would be even better!
Scenario when this would be used?
In Game Developing in Unity 2023 and newest
Supporting information
No response
Activity