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Description
Description of the new feature / enhancement
A way to split channels of the image into a RGBA or RGB components. To isolate and see only a channel or a mix of selected ones. like buttons to see each channel.
Scenario when this would be used?
For a game developer or a CG artist, it will be a helpful if it lets them see what data is in each channel.
Supporting information
See Unreal' s texture asset editor, It has toggle switches for each channel (RGBA)
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