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Version 1.1.0 (#200)
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Assets/AppCenter/Plugins/AppCenterSDK/Analytics/Shared/Analytics.cs

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@@ -17,7 +17,7 @@ namespace Microsoft.AppCenter.Unity.Analytics
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public class Analytics
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{
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// Used by App Center Unity Editor Extensions: https://github.com/Microsoft/AppCenter-SDK-Unity-Extension
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public const string AnalyticsSDKVersion = "1.0.0";
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public const string AnalyticsSDKVersion = "1.1.0";
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public static void PrepareEventHandlers()
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{

Assets/AppCenter/Plugins/AppCenterSDK/Core/Shared/WrapperSdk.cs

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private static bool _hasAttemptedToGetRuntimeVersion;
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public const string Name = "appcenter.unity";
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public const string WrapperSdkVersion = "1.0.0";
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public const string WrapperSdkVersion = "1.1.0";
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internal static string WrapperRuntimeVersion
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{

Assets/AppCenter/Plugins/AppCenterSDK/Crashes/Shared/Crashes.cs

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@@ -21,7 +21,7 @@ namespace Microsoft.AppCenter.Unity.Crashes
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public class Crashes
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{
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// Used by App Center Unity Editor Extensions: https://github.com/Microsoft/AppCenter-SDK-Unity-Extension
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public const string CrashesSDKVersion = "1.0.0";
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public const string CrashesSDKVersion = "1.1.0";
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private static bool _reportUnhandledExceptions = false;
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private static readonly object _objectLock = new object();
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Assets/AppCenter/Plugins/AppCenterSDK/Distribute/Shared/Distribute.cs

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@@ -17,7 +17,7 @@ namespace Microsoft.AppCenter.Unity.Distribute
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public class Distribute
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{
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// Used by App Center Unity Editor Extensions: https://github.com/Microsoft/AppCenter-SDK-Unity-Extension
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public const string DistributeSDKVersion = "1.0.0";
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public const string DistributeSDKVersion = "1.1.0";
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public static void PrepareEventHandlers()
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{

Assets/AppCenter/Plugins/AppCenterSDK/Push/Shared/Push.cs

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@@ -17,7 +17,7 @@ namespace Microsoft.AppCenter.Unity.Push
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public class Push
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{
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// Used by App Center Unity Editor Extensions: https://github.com/Microsoft/AppCenter-SDK-Unity-Extension
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public const string PushSDKVersion = "1.0.0";
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public const string PushSDKVersion = "1.1.0";
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private static readonly object _lockObject = new object();
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private static bool _needsReplay = true;
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CHANGELOG.md

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# App Center SDK for Unity Change Log
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## Release 1.1.0
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**Analytics**
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* **[Feature]** Add new trackEvent APIs that take priority (normal or critical) of event logs. Events tracked with critical flag will take precedence over all other logs except crash logs (when AppCenterCrashes is enabled), and only be dropped if storage is full and must make room for newer critical events or crashes logs.
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* **[Feature]** Add support for typed properties. Note that these APIs still convert properties back to strings on the App Center backend. More work is needed to store and display typed properties in the App Center portal. Using the new APIs now will enable future scenarios, but for now the behavior will be the same as it is for current event properties.
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**Android**
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* **[Fix]** Preventing stack overflow crash while reading a huge throwable file.
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___
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## Release 1.0.0
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**Analytics**

RELEASE.md

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# Release 1.0.0
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# Release 1.1.0
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**Analytics**
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* [Feature] Preparation work for a future change in transmission protocol and endpoint for Analytics data. There is no impact on your current workflow when using App Center.
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**UWP**
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* **[Bug fix]** Fix build errors when building the `UWP` app with `.Net` scripting backend
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* **[Bug fix]** Fix issue with reporting analytics events from `Start` method
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* **[Bug fix]** Automatically add the `InternetAccess` capability when building `UWP` apps in order for analytics to work properly
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* **[Feature]** Add new trackEvent APIs that take priority (normal or critical) of event logs. Events tracked with critical flag will take precedence over all other logs except crash logs (when AppCenterCrashes is enabled), and only be dropped if storage is full and must make room for newer critical events or crashes logs.
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* **[Feature]** Add support for typed properties. Note that these APIs still convert properties back to strings on the App Center backend. More work is needed to store and display typed properties in the App Center portal. Using the new APIs now will enable future scenarios, but for now the behavior will be the same as it is for current event properties.
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**Android**
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* **[Bug fix]** Fix error occuring when trying to send crash report
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* **[Bug fix]** Fix performance issue caused by exceptions reporting logic
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* **[Fix]** Preventing stack overflow crash while reading a huge throwable file.

UnityPackageSpecs/AppCenter.unitypackagespec

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<?xml version="1.0" encoding="utf-8"?>
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<package name="AppCenter" version="1.0.0">
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<package name="AppCenter" version="1.1.0">
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<include>
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<!-- Editor related files -->
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<file path="Assets/AppCenter/Editor" />

UnityPackageSpecs/AppCenterAnalytics.unitypackagespec

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<?xml version="1.0" encoding="utf-8"?>
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<package name="AppCenterAnalytics" version="1.0.0" needsCore="true">
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<package name="AppCenterAnalytics" version="1.1.0" needsCore="true">
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<include>
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<!-- Shared files -->
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<file path="Assets/AppCenter/Plugins/AppCenterSDK/Analytics/Shared" />

UnityPackageSpecs/AppCenterCrashes.unitypackagespec

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<?xml version="1.0" encoding="utf-8"?>
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<package name="AppCenterCrashes" version="1.0.0" needsCore="true">
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<package name="AppCenterCrashes" version="1.1.0" needsCore="true">
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<include>
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<!-- Shared files -->
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<file path="Assets/AppCenter/Plugins/AppCenterSDK/Crashes/Shared" />

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