| name | reactor-design |
|---|---|
| description | Windows 11 design system rules for Reactor UI — theming (Theme tokens, High Contrast), typography, 4px grid, acrylic surfaces, accessibility, animation, and a code-review checklist. Load this when authoring, reviewing, or fixing visual styling on a Reactor app. |
Author, review, and fix Reactor UI code following Windows 11 design system rules.
Reactor is a functional UI framework for WinUI 3 that builds UI entirely in C# — no XAML, no data binding, no ViewModels. UI is described with immutable Element records, composed via factory methods (UI.Text(), UI.VStack(), etc.), and updated through a React-style reconciler with hooks (UseState, UseEffect, etc.).
This skill translates the Windows 11 design language into Reactor's C# projection so that apps built with Reactor look, feel, and behave like first-class Windows 11 applications.
Every Reactor desktop app starts here. This is the minimal shape that gives you a real Windows 11 caption, Mica material, and a content body sized to the window. Add features inside body — do not move the shell.
ReactorApp.Run<App>("MyApp", width: 900, height: 600);
class App : Component
{
public override Element Render()
{
var titleBar = TitleBar("MyApp").Flex(shrink: 0);
var body = Border(
FlexColumn(/* page content */) with { RowGap = 16 }
).Padding(24).Flex(grow: 1, basis: 0);
return FlexColumn(titleBar, body)
.Backdrop(BackdropKind.Mica);
}
}Why each line is load-bearing:
TitleBar(...)— integrates with the Windows caption (drag region, system menu, min/max/close). Avoids the double-header trap of stacking a custom header row below the system chrome..Flex(shrink: 0)on the title bar — title bar keeps its natural height; onlybodyabsorbs vertical resizing.Border(...).Padding(24)—FlexColumndoesn't support.Padding(), so wrap. 24px is "Section" page padding from the 4px grid; bump to 36px for hero pages..Flex(grow: 1, basis: 0)on body — body fills the window below the title bar.RowGap = 16— sibling spacing on the 4px grid; the default is 0..Backdrop(BackdropKind.Mica)on the root — Win11 signature material. The root must not paint an opaque background (noTheme.SolidBackground) or Mica won't show through.
Use BackdropKind.MicaAlt for secondary app windows. BackdropKind.DesktopAcrylic fits short-lived secondary windows (e.g., a popped-out picker window). BackdropKind only applies to a hosting Window.SystemBackdrop — flyouts and ContentDialogs aren't separate windows, so they take their styling from theme resources, not from .Backdrop(...).
For TitleBar features beyond the bare title, use with:
TitleBar("MyApp") with
{
Subtitle = currentDoc, // document name to the right of the app title
Content = ModeSwitcher(...), // inline content centered in the caption
RightHeader = StatusBadge(...), // right-aligned inline content
}When authoring a new app, page, or feature, follow these steps in order. Pick controls before writing layout; write layout before applying theme tokens; apply theme tokens before adding animation. Interleaving is the source of most rework.
The anchor control is the top-level structural pattern. Picking the right one up front is the single biggest determinant of whether the app feels like Windows 11 or like a generic web page.
| App type | Anchor pattern | Reactor factories |
|---|---|---|
| Settings / config tool | Left-pane navigation with grouped sections | NavigationView(navItems, content) + SubHeadings per section |
| Document / session editor | Tabs over full-width content | TabView(Tab(...), Tab(...)) |
| Hierarchical browser (Explorer-shaped) | Tree + list + breadcrumb | TreeView + ListView + BreadcrumbBar |
| Developer tool / dashboard | Left nav + card grid | NavigationView + Border cards |
| 2–3 mode utility | Mode switcher over compact body | SelectorBar(...) over body |
| Single-purpose utility | One screen, no navigation | Just the canonical shell with content in body |
| Wizard / multi-step | Linear steps with progress | Pivot(...) or BreadcrumbBar |
Pick each control by what it does, not by what looks similar. Defaults match the Win11 design system.
Navigation: 2–7 sections → NavigationView (Left). Document-like tabs → TabView. Breadcrumb trail → BreadcrumbBar. 2–3 mutually-exclusive modes → SelectorBar. Long flat list of pages → NavigationView Top.
Data display: Vertical list → ListView. Tiles / image grid → GridView. Hierarchy → TreeView. Tabular → ListView with Grid rows. Master–detail → ListView + detail panel. Carousel → FlipView.
Input: Text → TextBox. Number → NumberBox. Search → AutoSuggestBox. Date → CalendarDatePicker. Time → TimePicker. Boolean → ToggleSwitch. Pick 1 of 2–3 → RadioButtons. Pick 1 of 4+ → ComboBox. Continuous value → Slider. Password → PasswordBox.
Feedback: Blocking decision → ContentDialog. Contextual action → Flyout / MenuFlyout. Onboarding callout → TeachingTip. Inline status banner → InfoBar. Non-blocking screen-reader announcement → UseAnnounce() — the returned handle exposes a Region element that must be rendered somewhere in the component tree, or announcements no-op.
Validation: Form fields → FormField(content, label: "…") — wires label + required indicator + error display + automation name to the inner control.
If you reach for a Border + Button to fake a control that exists, stop and use the real control.
Use the shell verbatim. Don't customize the shell until the feature is wired up — early customization is where good defaults get lost.
- Content fills the window. No centered cards floating on empty backgrounds. Page padding is 24px (sections) or 36px (hero); the canonical shell uses 24px.
- 4px grid for every margin, padding, gap, and size — see §5.
- Prefer
FlexColumn/FlexRowas the default linear layout. UseVStack/HStackonly when porting StackPanel code or when StackPanel's shrink-wrap cross-axis behavior is specifically wanted. - Use
GridwithGridSize.Star()for any row containing text that needsTextTrimming.HStackmeasures children with unbounded main-axis width, so trimming never fires inside it.FlexRowdoes pass a finite main-axis constraint to flex children — so trimming works there as long as the text participates in flex sizing (defaultshrink: 1); if you've pinned the text with.Flex(shrink: 0)or wrapped it in a non-flex child, fall back toGrid. - Sidebar layouts: fixed 300–360px sidebar + flexible main with
.Flex(grow: 1). No equal-width 50/50 splits.
Then layer in, in order: theme tokens (§1) → typography (§4) → accessibility (§7) → animation (§9). The numbered rules below are the reference for each.
Run through the Code Review Checklist at the bottom of this file. If you're an agent reviewing your own work, this is the final pass before reporting done.
These are the specific mistakes that make a Reactor app look like a port from another framework. Each row maps a common failure mode to the right pattern.
| ❌ Don't | ✅ Do Instead | Rule |
|---|---|---|
| Centered card floating on an empty background | Content fills window, page padding 24–36px on a Border wrapping the body |
§5 Layout |
| Custom title row stacked above the system chrome | TitleBar(...) with Subtitle / Content / RightHeader for inline content |
§5 Window Title Bar |
No Backdrop(...) on the main window root |
.Backdrop(BackdropKind.Mica) on the root element |
§8 Window Backdrops |
Root paints Theme.SolidBackground and sets a backdrop |
Drop the background — Mica needs to show through | §8 Window Backdrops |
HStack containing text with TextTrimming (or FlexRow where the text isn't a flex child) |
Grid with GridSize.Star() column for the trimmed text |
§5 Container Choice |
Height(N) on a text-containing element |
MinHeight(N) — fixed height clips at larger text scales |
§5 Sizing |
Hardcoded hex ("#FFFFFF", "#000000") on a themed surface |
Theme.* token (Theme.CardBackground, Theme.PrimaryText, ...) |
§1 Theming |
Raw FontSize(28).FontWeight(...) on TextBlock |
Heading() / SubHeading() / Caption() factories, or .ApplyStyle("TitleTextBlockStyle") |
§4 Typography |
Setting Background directly on Button (loses hover / pressed / disabled) |
.Resources(r => r.Set("ButtonBackground", ...).Set("ButtonBackgroundPointerOver", ...) ...) |
§2 Lightweight Styling |
| Equal-width 50/50 column split | Fixed sidebar 300–360px + flexible main with .Flex(grow: 1) |
§5 Layout |
| Custom toggle-button row for "Light / Dark / Auto" mode | SelectorBar(...) or RadioButtons(...) |
Step 2 |
Clickable Border or TextBlock for primary actions |
Real Button / HyperlinkButton — needed for AT, keyboard, focus |
§7 Accessibility |
Icon-only Button without .AutomationName("...") |
Always set .AutomationName() on icon-only buttons — required by REACTOR_A11Y_001 |
§7 Accessibility |
TextBox without a label (relying on placeholder alone) |
FormField(TextBox(...), label: "Name") — wires label and automation name |
Step 2 |
Spacer Border element used for layout gaps |
VStack(spacing, ...) / HStack(spacing, ...) / FlexColumn(...) with { RowGap = n } |
§5 Spacing |
| Unkeyed children in a dynamic list | .WithKey(item.Id) on every list item |
§10 Reconciliation |
ScrollView wrapping a ListView |
ListView already scrolls — wrap content, not list controls |
§5 ScrollView |
Missing using Microsoft.UI.Reactor.Core |
Required for BackdropKind, Theme, hooks, Component, Element |
— |
Use Theme.* tokens for all colors and brushes. Never hardcode hex colors for themed surfaces.
// Correct: theme tokens
TextBlock("Hello").Foreground(Theme.PrimaryText)
Border(child).Background(Theme.CardBackground)
Button("Action").Background(Theme.Accent)
// Wrong: hardcoded colors on themed surfaces
TextBlock("Hello").Foreground("#000000")
Border(child).Background("#FFFFFF")Hardcoded colors are acceptable only for:
- One-off decorative elements that intentionally ignore theming (e.g., brand logos)
- Explicit hit-test targets (
Background("#00000000")for transparent hit areas)
Text:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.PrimaryText |
TextFillColorPrimaryBrush |
Primary body text, titles, and labels |
Theme.SecondaryText |
TextFillColorSecondaryBrush |
Captions, subtitles, and supplementary info |
Theme.TertiaryText |
TextFillColorTertiaryBrush |
Placeholder text and disabled secondary content |
Theme.DisabledText |
TextFillColorDisabledBrush |
Text in disabled controls or inactive states |
Theme.AccentText |
AccentTextFillColorPrimaryBrush |
Hyperlinks, accent-colored labels, and interactive text |
Accent fill:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.Accent |
AccentFillColorDefaultBrush |
Primary accent buttons and controls at rest |
Theme.AccentSecondary |
AccentFillColorSecondaryBrush |
Accent button hover state |
Theme.AccentTertiary |
AccentFillColorTertiaryBrush |
Accent button pressed state |
Theme.AccentDisabled |
AccentFillColorDisabledBrush |
Disabled accent controls |
Control fill:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.ControlFill |
ControlFillColorDefaultBrush |
Default rest state for standard controls |
Theme.ControlFillSecondary |
ControlFillColorSecondaryBrush |
Hover state of standard controls |
Theme.ControlFillTertiary |
ControlFillColorTertiaryBrush |
Pressed state of standard controls |
Theme.ControlFillDisabled |
ControlFillColorDisabledBrush |
Disabled state of standard controls |
Theme.ControlFillInputActive |
ControlFillColorInputActiveBrush |
Active/focused text input field backgrounds |
Surfaces & backgrounds:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.SolidBackground |
SolidBackgroundFillColorBaseBrush |
App and page-level background (base layer) |
Theme.CardBackground |
CardBackgroundFillColorDefaultBrush |
Card and elevated surface backgrounds |
Theme.LayerFill |
LayerFillColorDefaultBrush |
Flyout, dialog, and pane backgrounds |
Theme.SubtleFill |
SubtleFillColorSecondaryBrush |
Subtle control highlights and section backgrounds |
Theme.SmokeFill |
SmokeFillColorDefaultBrush |
Semi-transparent overlay behind modal dialogs |
Stroke & border:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.CardStroke |
CardStrokeColorDefaultBrush |
Borders on cards and elevated containers |
Theme.SurfaceStroke |
SurfaceStrokeColorDefaultBrush |
Borders on flyouts, dialogs, and pane surfaces |
Theme.DividerStroke |
DividerStrokeColorDefaultBrush |
Horizontal or vertical dividers between content |
Theme.ControlStroke |
ControlStrokeColorDefaultBrush |
Borders on interactive controls at rest |
Theme.ControlStrokeSecondary |
ControlStrokeColorSecondaryBrush |
Bottom edge of controls for depth effect |
System signal:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.SystemAttention |
SystemFillColorAttentionBrush |
Informational indicators and badges |
Theme.SystemSuccess |
SystemFillColorSuccessBrush |
Success states and confirmations |
Theme.SystemCaution |
SystemFillColorCautionBrush |
Warning states and cautionary indicators |
Theme.SystemCritical |
SystemFillColorCriticalBrush |
Error states and critical alerts |
Theme.SystemNeutral |
SystemFillColorNeutralBrush |
Neutral status indicators |
Theme.SystemSolidNeutral |
SystemFillColorSolidNeutralBrush |
Solid neutral fill for icons and non-text indicators |
System signal backgrounds:
| Token | WinUI Resource | Purpose |
|---|---|---|
Theme.SystemAttentionBackground |
SystemFillColorAttentionBackgroundBrush |
Background for attention/info banners |
Theme.SystemSuccessBackground |
SystemFillColorSuccessBackgroundBrush |
Background for success banners and info bars |
Theme.SystemCautionBackground |
SystemFillColorCautionBackgroundBrush |
Background for warning banners and info bars |
Theme.SystemCriticalBackground |
SystemFillColorCriticalBackgroundBrush |
Background for error banners and info bars |
Theme.SystemNeutralBackground |
SystemFillColorNeutralBackgroundBrush |
Background for neutral status banners |
Theme.SystemSolidAttention |
SystemFillColorSolidAttentionBackgroundBrush |
Solid background for high-contrast attention surfaces |
For any WinUI resource not exposed as a named token, use Theme.Ref("ResourceKeyBrush").
// Reference any WinUI resource by key
Border(child).Background(Theme.Ref("AcrylicBackgroundFillColorDefaultBrush"))
Border(child).WithBorder(Theme.Ref("SurfaceStrokeColorFlyoutBrush"), 1)Define brand colors and app-specific semantic tokens that adapt to Light, Dark, and High Contrast themes. Use AppTheme.Register() at app startup to inject custom brushes into WinUI's ThemeDictionaries — making them available to Theme.Ref() and lightweight styling throughout the app.
Registration (in App constructor or OnLaunched, before building the visual tree):
AppTheme.Register(theme => theme
.Add("BrandPrimaryBrush",
light: "#005A9E",
dark: "#4FC3F7",
highContrast: "SystemColorHighlightColorBrush")
.Add("BrandSecondaryBrush",
light: "#106EBE",
dark: "#81D4FA",
highContrast: "SystemColorHotlightColorBrush")
.Add("BrandSurfaceBrush",
light: "#F0F6FF",
dark: "#1A1A2E",
highContrast: "SystemColorWindowColorBrush"));Consumption (same Theme.Ref() API — no new syntax):
// Custom resources work everywhere WinUI theme resources work
Border(child).Background(Theme.Ref("BrandPrimaryBrush"))
TextBlock("Branded heading").Foreground(Theme.Ref("BrandSecondaryBrush"))
// Works with lightweight styling
Button("Brand Action", onClick).Resources(r => r
.Set("ButtonBackground", Theme.Ref("BrandPrimaryBrush"))
.Set("ButtonBackgroundPointerOver", Theme.Ref("BrandSecondaryBrush")))Gradient brushes are supported for surfaces that accept arbitrary Brush types (e.g., Border.Background). Most control template resource keys (e.g., ButtonBackground) expect SolidColorBrush — gradients assigned to those keys may not render correctly. In High Contrast, gradients must fall back to a solid color.
AppTheme.Register(theme => theme
.AddGradient("BrandAccentGradientBrush",
light: new GradientDef(("0", "#7cb6e9"), ("0.5", "#335fe3"), ("1.0", "#ee9bbf")),
dark: new GradientDef(("0", "#7cb6e9"), ("0.5", "#335fe3"), ("1.0", "#ee9bbf")),
highContrast: "#48B1E9")); // Solid fallback in HC — no gradients or opacity
// Use on surfaces — not control template keys
Border(hero).Background(Theme.Ref("BrandAccentGradientBrush"))Rules:
- Register before building the visual tree — call
AppTheme.Register()in the App constructor orOnLaunched, before any component renders. - Always provide all three variants (light, dark, highContrast). Omitting HC causes accessibility regressions.
- HC values must reference system color brushes or solid hex colors — no gradients, no opacity, no custom colors. Use WinUI system brush keys like
"SystemColorHighlightColorBrush". - Custom keys must end in
BrushforSolidColorBrushresources — matches WinUI naming conventions and ensuresTheme.Ref()resolves them correctly. - Don't re-register WinUI built-in keys — use
Theme.*tokens orTheme.Ref()for existing WinUI resources.AppTheme.Register()is for app-defined resources only. - Duplicate key behavior — registering the same key twice throws at startup. Libraries and app code must coordinate key names to avoid collisions.
See theme-aware-resources.md for the full pattern with examples.
Force a subtree to a specific theme variant:
// Sidebar always renders in dark theme
VStack(sidebarContent).RequestedTheme(ElementTheme.Dark)See theme-aware-resources.md for full token list and pairing rules.
Override control template resources using .Resources() to customize visual states without replacing the entire template:
// Correct: override button resources for a subtle button
Button("Action", onClick).Resources(r => r
.Set("ButtonBackground", Theme.SubtleFill)
.Set("ButtonBackgroundPointerOver", Theme.Ref("SubtleFillColorSecondaryBrush"))
.Set("ButtonBackgroundPressed", Theme.Ref("SubtleFillColorTertiaryBrush"))
.Set("ButtonBorderBrush", Theme.SubtleFill)
.Set("ButtonBorderBrushPointerOver", Theme.SubtleFill)
.Set("ButtonBorderBrushPressed", Theme.SubtleFill))
// Wrong: setting Background directly — loses hover/pressed/disabled states
Button("Action", onClick).Background(Theme.SubtleFill)Resource keys target the SolidColorBrush resource (ending in Brush), not the Color.
// Correct
.Set("ButtonBackground", Theme.Ref("ControlFillColorDefaultBrush"))
// Wrong — Color, not Brush
.Set("ButtonBackground", Theme.Ref("ControlFillColorDefault"))High Contrast users rely on a fixed set of 8 system color brushes. Your UI must work with these constraints.
Allowed HC system brushes:
| Brush | Purpose |
|---|---|
SystemColorWindowTextColorBrush |
Text on window background |
SystemColorWindowColorBrush |
Window/content background |
SystemColorHighlightTextColorBrush |
Selected text foreground |
SystemColorHighlightColorBrush |
Selection/hover background |
SystemColorButtonTextColorBrush |
Button text |
SystemColorButtonFaceColorBrush |
Button background |
SystemColorGrayTextColorBrush |
Disabled/inactive text |
SystemColorHotlightColorBrush |
Hyperlinks |
HC color pairings:
| Background | Foreground | Use Case |
|---|---|---|
SystemColorWindowColor |
SystemColorWindowTextColor |
General content |
SystemColorHighlightColor |
SystemColorHighlightTextColor |
Selected/hover states |
SystemColorButtonFaceColor |
SystemColorButtonTextColor |
Buttons |
SystemColorWindowColor |
SystemColorGrayTextColor |
Disabled content |
SystemColorWindowColor |
SystemColorHotlightColor |
Hyperlinks |
Rules:
- No hardcoded colors in HC mode.
- No opacity on elements or brushes in HC — encode translucency in the alpha channel for Light/Dark only.
- No accent colors or regular WinUI brushes in HC.
- No gradient animations in HC — use a single system brush.
- Use 2px border thickness for flyouts, dialogs, and cards in HC.
- No partial theme updates — when changing Light/Dark visual resources via
.Resources(), include matching HC-safe values in the same change. Don't leave HC untested. - Interactive containers in HC need a highlight border — for clickable cards or list items, add a
SystemColorHighlightColorborder in HC to indicate interactivity. - Empty HC dictionary is valid — when
.Resources()overrides target only Light/Dark and WinUI defaults already satisfy accessibility, you don't need to add HC-specific overrides. - Set
HighContrastAdjustmentat app level to prevent system overrides:Application.Current.HighContrastAdjustment = ApplicationHighContrastAdjustment.None;
Using Theme.* tokens correctly means HC usually "just works" because WinUI resolves them to appropriate system colors. Test to verify.
Use the predefined text factories or WinUI style tokens. Never set FontSize and FontWeight directly for standard UI text.
Reactor text factories:
| Factory | Size | Weight | Use Case |
|---|---|---|---|
Caption("text") |
12px | Regular | Small labels, timestamps |
TextBlock("text") |
14px | Regular | Default body text |
Body("text") |
14px | Regular | WinUI BodyTextBlockStyle body text |
BodyStrong("text") |
14px | Semibold | Emphasized inline labels |
BodyLarge("text") |
18px | Regular | Prominent body text |
Subtitle("text") |
20px | Semibold | WinUI SubtitleTextBlockStyle — section headings |
SubHeading("text") |
20px | 600 | Section headers, card titles (Reactor preset) |
Title("text") |
28px | Semibold | WinUI TitleTextBlockStyle — page titles |
Heading("text") |
28px | 700 | Page titles (Reactor preset, slightly heavier) |
The Title/Subtitle/Body/BodyStrong/BodyLarge factories map 1:1 to
WinUI's named TextBlock styles (Spec 039 §17.6). Prefer them when matching
WinUI design specs; the Heading/SubHeading factories are the older
Reactor presets and remain valid.
Font weight helpers:
| Helper | Weight | Use Case |
|---|---|---|
.SemiBold() |
600 | Emphasized body text, inline labels, field headers |
.Bold() |
700 | Reserved for Heading() page titles — avoid elsewhere |
TextBlock("Important label").SemiBold()
TextBlock("Page Title").Bold()WinUI type ramp (via .ApplyStyle()):
| Style | Size | Weight | Recommendation |
|---|---|---|---|
CaptionTextBlockStyle |
12px | Regular | Secondary labels, timestamps, footnotes |
BodyTextBlockStyle |
14px | Regular | Default body text, paragraphs, descriptions |
BodyStrongTextBlockStyle |
14px | Semibold | Emphasized body text, inline labels |
BodyLargeTextBlockStyle |
18px | Regular | Prominent body text |
SubtitleTextBlockStyle |
20px | Semibold | Section headings, card group labels |
TitleTextBlockStyle |
28px | Semibold | Page titles, dialog headings |
TitleLargeTextBlockStyle |
40px | Semibold | Primary page titles on feature pages |
DisplayTextBlockStyle |
68px | Semibold | Hero banners — one per page at most |
For sizes not covered by the factories, use .ApplyStyle() to apply WinUI text block styles. This sets size, weight, line height, and optical sizing in one call:
// Preferred: .ApplyStyle() for WinUI styles
TextBlock("Title").ApplyStyle("TitleTextBlockStyle")
TextBlock("Subtitle").ApplyStyle("SubtitleTextBlockStyle")
TextBlock("Body Strong").ApplyStyle("BodyStrongTextBlockStyle")
TextBlock("Caption").ApplyStyle("CaptionTextBlockStyle")
// Also correct: use the Reactor factories for common sizes
Heading("Page Title")
SubHeading("Section")
Caption("Fine print")
// Escape hatch: .Set() for styles not exposed via .ApplyStyle()
TextBlock("Prominent text").Set(tb => tb.Style =
(Style)Application.Current.Resources["BodyLargeTextBlockStyle"])
// Wrong: raw font properties for standard UI text
TextBlock("Title").FontSize(28).FontWeight(new FontWeight(700))Rules:
- Use
SemiBold(600), neverBold(700) for emphasis — exceptHeading()which intentionally uses 700 for page titles. - Minimum font size: 12px. Anything smaller makes complex scripts unreadable.
- Use
{ThemeResource SymbolThemeFontFamily}for icon fonts via.Set():TextBlock("\uE710").Set(tb => tb.FontFamily = (FontFamily)Application.Current.Resources["SymbolThemeFontFamily"])
- When icons and text are paired, top-align both in wrapping scenarios to prevent visual drift at larger text scales.
- TextWrapping:
NoWrapis the default — useTextWrapping.WraporTextWrapping.WrapWholeWordswhen text should flow to multiple lines. ChooseWrapWholeWordsfor body text to avoid mid-word breaks. - Smart tooltips for trimmed text: When text is trimmed with
TextTrimming, add a tooltip that only appears when the text is actually trimmed:TextBlock(longText) .TextTrimming(TextTrimming.CharacterEllipsis) .ToolTip(longText)
See typography-and-colors.md for the full type ramp and color token list.
Use multiples of 4 for all margins, padding, and sizing values. The spacing scale is built on a 4px base unit:
| Value | Name | Usage |
|---|---|---|
| 0px | Flush | No gap between elements |
| 2px | Hairline | Tight spacing between related inline items |
| 4px | Compact | Icon-to-label gaps and small control internals |
| 8px | Standard | Default gap between sibling controls |
| 12px | Relaxed | Padding inside cards and grouped sections |
| 16px | Spacious | Between distinct content sections |
| 24px | Section | Major section boundaries and card padding |
| 36px | Page | Page-level margins around content |
| 48px | Hero | Large spacing for hero areas and visual breaks |
// Correct: multiples of 4
VStack(8, children).Padding(16)
Border(child).Margin(12).Padding(8)
HStack(4, items)
// Wrong: odd values cause blurry rendering at fractional scales
VStack(5, children).Padding(15)
Border(child).Margin(3)Margin pushes an element away from its neighbors. It works on every Reactor element.
Padding adds space between a container's edge and its content. It only works on Border and Control-based elements (Button, TextBox, etc.). Layout panels like VStack, HStack, and Grid do not support .Padding() — wrap content in a Border if you need inner padding on a stack.
| Element | .Margin() |
.Padding() |
|---|---|---|
Border |
✓ | ✓ |
Button |
✓ | ✓ |
TextBox |
✓ | ✓ |
TextBlock |
✓ | — |
VStack |
✓ | — |
HStack |
✓ | — |
Grid |
✓ | — |
Image |
✓ | — |
// Margin — works on ALL elements
TextBlock("Hello").Margin(8)
VStack(children).Margin(16)
Border(child).Margin(12)
// Padding — only on Border and Control (Button, TextBox, etc.)
Border(child).Padding(16) // ✓ works
Button("Go").Padding(12) // ✓ works
// VStack/HStack don't support Padding — wrap in Border instead:
Border(
VStack(8, items)
).Padding(16) // ✓ padding applied to the BorderBoth .Margin() and .Padding() accept three overloads:
// Uniform — same on all sides
element.Margin(16)
// Horizontal, Vertical
element.Margin(horizontal: 24, vertical: 8)
// Per-side: left, top, right, bottom
element.Margin(left: 4, top: 8, right: 16, bottom: 24)Use system values — ControlCornerRadius (4px) for controls and OverlayCornerRadius (8px) for overlays. Setting CornerRadius with hardcoded number values is not recommended; always use ControlCornerRadius and OverlayCornerRadius theme resources instead.
WinUI provides two corner radius theme resources. Use ThemeResource.CornerRadius() to resolve the system values at render time, ensuring your UI adapts if these values are customized:
// Preferred: resolve system values at render time
var controlRadius = ThemeResource.CornerRadius("ControlCornerRadius");
var overlayRadius = ThemeResource.CornerRadius("OverlayCornerRadius");
// Apply to elements
Border(child).CornerRadius(controlRadius.TopLeft) // controls, buttons, cards
Border(dialog).CornerRadius(overlayRadius.TopLeft) // dialogs, flyouts, menus
// Not recommended: hardcoded number values
// Border(child).CornerRadius(4)
// Border(child).CornerRadius(8)
// Border(child).CornerRadius(8, 8, 0, 0)
// Wrong: non-standard radii (even if from Figma)
// Border(child).CornerRadius(3)
// Border(child).CornerRadius(6)Mixed radii for nested surfaces: When nesting controls inside overlay containers, the outer container uses OverlayCornerRadius while inner controls use ControlCornerRadius:
var cr = ThemeResource.CornerRadius("ControlCornerRadius");
var or = ThemeResource.CornerRadius("OverlayCornerRadius");
// Dialog with control-radius inner elements
Border(
VStack(12,
TextBox("", placeholderText: "Username").CornerRadius(cr.TopLeft),
Button("Sign In", onClick)
.Background(Theme.Accent)
.CornerRadius(cr.TopLeft)
).Margin(24)
)
.Background(Theme.LayerFill)
.WithBorder(Theme.SurfaceStroke)
.CornerRadius(or.TopLeft) // outer overlay radius// Correct: MinHeight for flexible sizing
Button("Action").MinHeight(40)
VStack(children).MinWidth(200)
// Wrong: fixed Height clips at larger text scales
Button("Action").Height(32)
TextBox(text, setText).Height(30)- Prefer
MinHeight/MinWidthover fixedHeight/Width. - Avoid fixed widths on buttons — let content drive width.
- Buttons achieve correct height through padding, not explicit
Height.
Pick the right container. Prefer FlexRow / FlexColumn as the default for
linear layout — they follow CSS Flexbox semantics (grow, shrink, basis, gap,
wrap, justify-content, align-items), which matches the mental model web-
trained engineers and designers already have. VStack / HStack remain a good
choice when you specifically want StackPanel's shrink-wrap cross-axis behavior
or are porting from existing StackPanel code.
| Need | Use | Not |
|---|---|---|
| Single child with background/border | Border(child) |
Grid or FlexColumn with one child |
| Linear vertical layout | FlexColumn(children) (preferred), or VStack(children) |
Nested Grid |
| Linear horizontal layout | FlexRow(children) (preferred), or HStack(children) |
Nested Grid |
Grow/shrink, wrapping, or justify-content distribution |
Flex(children) with .Flex(grow/shrink/basis) on children |
Complex nested stacks |
| Positional row/column layout | Grid(columns, rows, children) |
Canvas or absolute positioning |
| Text that needs trimming | Grid with "*" column |
HStack / FlexRow (children get unbounded main-axis width) |
Remove wrapper containers (Border, Grid, FlexColumn, VStack) that exist only for nesting without contributing layout, styling, or semantic purpose.
Text trimming caveat: HStack (StackPanel) and FlexRow both give children unbounded width on the main axis, so TextTrimming never activates inside them. Use a Grid with a GridSize.Star() column. Note: GridSize.Auto also sizes to content and prevents trimming — always use GridSize.Star() for the column that contains trimmable text.
// Correct: Grid constrains width so trimming works
Grid(
columns: [GridSize.Auto, GridSize.Star()],
rows: [GridSize.Auto],
Image(source).Size(32, 32).Grid(column: 0),
TextBlock(title).TextTrimming(TextTrimming.CharacterEllipsis).Grid(column: 1))
// Wrong: TextTrimming never fires inside HStack
HStack(8,
Image(source).Size(32, 32),
TextBlock(title).TextTrimming(TextTrimming.CharacterEllipsis))- Use
Autoscrollbar visibility — scrollbar appears only when content overflows. - Set
HorizontalContentAlignment = Stretchon the ScrollView to prevent content from collapsing. - Only the content area should scroll — headers and action bars remain outside the ScrollView.
// Correct: header stays fixed, content scrolls
VStack(
Heading("Page Title"),
ScrollView(
VStack(8, contentItems)
).Set(sv => sv.HorizontalContentAlignment = HorizontalAlignment.Stretch))Prefer TitleBar(...) as the top-of-window element for Reactor desktop apps
where a title makes sense (most main windows, document shells, settings
windows). It integrates with the Windows caption (drag region, system menu,
min/max/close) and themes with the rest of the app, and it accepts inline
Content and RightHeader for branding, document context, or small inline
controls — which avoids the common mistake of stacking a custom header row
below the system chrome and ending up with two visual title zones.
// Preferred: real Windows title bar with app title + subtitle + inline content
var titleBar = (TitleBar("MyApp") with
{
Subtitle = currentDoc,
Content = ModeSwitcher(mode, setMode),
RightHeader = TextBlock($"{rowsLoaded:N0} rows").FontSize(12).Opacity(0.6),
}).Flex(shrink: 0);
return FlexColumn(titleBar, MainContent());Small dialogs, embedded pop-outs, and tool windows that already have a
distinct visual header don't need TitleBar — use it where you'd otherwise
reach for a custom header row across the full window width.
Use FlexColumn(...) with { RowGap = n } / FlexRow(...) with { ColumnGap = n } (or VStack(spacing, ...) / HStack(spacing, ...)) or Grid RowSpacing/ColumnSpacing — not spacer elements.
// Correct
VStack(8, TextBlock("A"), TextBlock("B"), TextBlock("C"))
// Wrong: spacer element for spacing
VStack(
TextBlock("A"),
Border(null).Height(8), // Don't do this
TextBlock("B"))ThemeShadow requires elevation to be visible. Add Translation(0, 0, 32) and ensure the parent has padding (12px) to prevent shadow clipping:
Border(
ScrollView(VStack(16, content))
).Background(Theme.Ref("AcrylicBackgroundFillColorDefaultBrush"))
.WithBorder(Theme.Ref("SurfaceStrokeColorFlyoutBrush"), 1)
.CornerRadius(8)
.Translation(0, 0, 32)
.Set(b =>
{
b.BackgroundSizing = BackgroundSizing.InnerBorderEdge;
b.Shadow = new ThemeShadow();
})See layout-and-scaling.md for full layout rules.
Reactor uses hooks, not MVVM data binding. Follow these patterns:
var (items, setItems) = UseState(new List<Item>());
var (filter, setFilter) = UseState("");
var filtered = UseMemo(() =>
items.Where(i => i.Name.Contains(filter, StringComparison.OrdinalIgnoreCase)).ToList(),
items, filter);
return VStack(
TextBox(filter, setFilter, placeholderText: "Filter..."),
VStack(filtered.Select(item =>
TextBlock(item.Name).WithKey(item.Id)
).ToArray()));When integrating with existing INotifyPropertyChanged objects:
var model = UseObservable(externalModel);
return VStack(
TextBlock(model.Title),
Slider(model.Volume, 0, 100, v => model.Volume = v));- Same order every render — no hooks inside
ifblocks, no hooks in variable-length loops. - Only call from
Render()— or from within a function component body. - Use
UseCallbackfor stable references — handlers passed to children should be memoized.
// Correct: hooks at top level, unconditional
var (count, setCount) = UseState(0);
var (name, setName) = UseState("");
var increment = UseCallback(() => setCount(count + 1), count);
// Wrong: conditional hook
if (showCounter)
{
var (count, setCount) = UseState(0); // BREAKS hook ordering
}These modifiers are zero-cost — apply them by default:
// Icon-only buttons MUST have AutomationName
Button(Content: Image(iconSource), onClick)
.AutomationName("Close dialog")
// Headings for screen reader navigation
Heading("Settings").HeadingLevel(AutomationHeadingLevel.Level1)
SubHeading("General").HeadingLevel(AutomationHeadingLevel.Level2)
// Tab order and access keys
Button("Save", onSave).IsTabStop(true).TabIndex(0).AccessKey("S")| Modifier | Purpose |
|---|---|
.AutomationName("text") |
Screen reader label — required on icon-only controls |
.HeadingLevel(Level1..Level9) |
Heading hierarchy for screen reader navigation |
.IsTabStop(true/false) |
Include/exclude from tab order |
.TabIndex(n) |
Explicit tab order |
.AccessKey("X") |
Alt+X keyboard shortcut |
These allocate an AutomationProperties peer only when set:
TextBox(name, setName)
.HelpText("Enter your full legal name")
.Required()
// Hide decorative elements from screen readers
Image(decorativeSource).AccessibilityHidden()
// Position-in-set for screen readers on list items
items.Select((item, i) =>
TextBlock(item.Name)
.PositionInSet(i + 1, items.Count)
.WithKey(item.Id))| Modifier | Purpose |
|---|---|
.HelpText("text") |
Extended description (read after name) |
.FullDescription("text") |
Detailed description for complex elements |
.AccessibilityHidden() |
Hide decorative elements from AT |
.AccessibilityView(Raw/Control/Content) |
Control AT tree visibility |
.Landmark(LandmarkType) |
Navigation landmark (see below) |
.Required() |
Marks a field as required for AT |
.LiveRegion(Polite/Assertive) |
Announce dynamic content changes |
.PositionInSet(pos, size) |
Position in a virtual list for AT |
Landmarks let screen reader users jump between page regions:
NavigationView(navItems, content)
.Landmark(AutomationLandmarkType.Navigation)
FlexColumn(mainContent)
.Landmark(AutomationLandmarkType.Main)
VStack(searchControls)
.Landmark(AutomationLandmarkType.Search)
VStack(formFields)
.Landmark(AutomationLandmarkType.Form)Maintain a logical heading structure for screen reader navigation:
// Good: proper hierarchy
Heading("Settings").HeadingLevel(AutomationHeadingLevel.Level1)
SubHeading("General").HeadingLevel(AutomationHeadingLevel.Level2)
SubHeading("Advanced").HeadingLevel(AutomationHeadingLevel.Level2)
// Bad: skipping levels
Heading("Settings").HeadingLevel(AutomationHeadingLevel.Level1)
Caption("Detail").HeadingLevel(AutomationHeadingLevel.Level4) // skipped 2 and 3Use UseFocusTrap to keep focus inside a modal:
var trap = UseFocusTrap(isActive: true);
return Border(
VStack(12,
Heading("Confirm"),
TextBlock("Are you sure?"),
HStack(8,
Button("Cancel", onCancel),
Button("Confirm", onConfirm))
).Padding(24)
).FocusTrap(trap); // Tab cycles within this containerUseFocusTrap(isActive) returns a FocusTrapHandle. Apply it with
.FocusTrap(handle). Focus is trapped while isActive is true.
For dynamic status updates that aren't tied to a visible element:
var announce = UseAnnounce();
// The announce region must be in the visual tree
return VStack(12,
announce.Region, // invisible — just hosts the live region
Button("Save", async () =>
{
await Save();
announce.Announce("Document saved successfully");
}),
Button("Error demo", () =>
announce.Announce("Upload failed — check your connection", assertive: true))
);Important: announce.Region must be in the visual tree or announcements
are silently lost. Place it once near the root of your page.
For controls that don't map to standard WinUI automation peers:
Border(child).Semantics(
role: "Slider",
value: $"{percent}%",
rangeMin: 0,
rangeMax: 100,
rangeValue: percent);Run WCAG checks programmatically:
var results = AccessibilityScanner.Scan(rootElement);
// Built-in checks include:
// - Missing AutomationName on interactive controls
// - Missing HeadingLevel on heading text
// - Color contrast ratio < 4.5:1
// - Touch target size < 44x44
// - Missing landmark regions
// - Tab order gaps
// - Missing PositionInSet on list items
// - AccessKey conflicts
AccessibilityScanner.ExportJson(results, "a11y-report.json");Three compile-time analyzers catch accessibility issues:
| Analyzer | Checks |
|---|---|
REACTOR_A11Y_001 |
Icon-only Button/ToggleButton missing .AutomationName() |
REACTOR_A11Y_002 |
Image missing .AutomationName() or .AccessibilityHidden() |
REACTOR_A11Y_003 |
Form field (TextBox/NumberBox/PasswordBox) missing label |
These run as warnings by default. Promote to errors in CI:
<WarningsAsErrors>REACTOR_A11Y_001;REACTOR_A11Y_002;REACTOR_A11Y_003</WarningsAsErrors>Combine validation with accessibility:
var validation = UseValidationContext();
var (email, setEmail) = UseState("");
return FormField("Email",
TextBox(email, setEmail)
.Validate(validation, "email", Validators.Required(), Validators.Email())
.Required(true)
.HelpText("We'll send a confirmation to this address"),
required: true,
showErrorWhen: ShowWhen.Touched)
.Landmark(AutomationLandmarkType.Form);FormField automatically wires AutomationName from the label and
associates error messages with the input via DescribedBy.
- Set
AutomationNameon every control without visible text. - Maintain heading hierarchy — don't skip levels.
- Use landmarks on major page regions.
- Focus-trap all dialogs and modals.
- Place
announce.Regionin the tree before calling.Announce(). - Test with Narrator + keyboard-only navigation.
- Test Light, Dark, and High Contrast themes (especially NightSky).
- Test at 100%, 150%, 200%, 250% display scaling.
- Test with maximum text scaling (Settings > Accessibility > Text size).
- Hit-test targets for light-dismiss must be visible:
Background("#00000000"). - Use
DividerStrokeColorDefaultBrushfor dividers — custom brushes with opacity break in HC. - Enable Roslyn analyzers in CI to catch common issues at build time.
See code-review-checklist.md for the full accessibility checklist.
Acrylic backgrounds have specific border pairings. Using the wrong combination produces incorrect visuals.
| Surface Type | Background | Border |
|---|---|---|
| Flyouts, tooltips | AcrylicBackgroundFillColorDefaultBrush |
SurfaceStrokeColorFlyoutBrush |
| UI surfaces | AcrylicBackgroundFillColorBaseBrush |
SurfaceStrokeColorDefaultBrush |
// Correct: flyout acrylic pairing
Border(content)
.Background(Theme.Ref("AcrylicBackgroundFillColorDefaultBrush"))
.WithBorder(Theme.Ref("SurfaceStrokeColorFlyoutBrush"), 1)
.CornerRadius(8)
.Translation(0, 0, 32)
.Set(b =>
{
b.BackgroundSizing = BackgroundSizing.InnerBorderEdge;
b.Shadow = new ThemeShadow();
})BackgroundSizing = InnerBorderEdge is required on any bordered acrylic surface. It prevents the background from bleeding through the border edge. Always set it on acrylic containers with a border.
- Overlays on acrylic use
LayerOnAcrylicFillColorDefaultBrush. - Keep one acrylic layer per visual surface to avoid stacked-material artifacts.
For window-level material (Mica/Acrylic showing through the title bar and
chrome), use the .Backdrop(BackdropKind) modifier on the root element —
not a brush. The modifier walks up to the host's Window and assigns the
right SystemBackdrop:
return Grid([GridSize.Star()], [GridSize.Auto, GridSize.Star()],
titleBar.Grid(row: 0),
content.Grid(row: 1)
).Backdrop(BackdropKind.Mica);Available kinds: BackdropKind.None, Mica, MicaAlt, DesktopAcrylic,
AcrylicThin. On ReactorHostControl (windowless host) the modifier
no-ops cleanly. For Mica to show through, the root element must not
paint an opaque background — drop Theme.SolidBackground from the root
when applying a backdrop. Spec 033 §6.
Flyout/popup surfaces should follow a standard elevation pattern:
Border(
ScrollView(VStack(8, flyoutContent))
)
.Background(Theme.Ref("FlyoutPresenterBackground"))
.WithBorder(Theme.Ref("FlyoutBorderThemeBrush"), 1)
.CornerRadius(8)
.Translation(0, 0, 32)
.Set(b =>
{
b.BackgroundSizing = BackgroundSizing.InnerBorderEdge;
b.Shadow = new ThemeShadow();
})Use FlyoutPresenterBackground and FlyoutBorderThemeBrush for standard popup surfaces. Use the explicit acrylic resource pairings (above) only when building custom surfaces that don't use WinUI's flyout presenter resources.
Animate property changes smoothly — the framework handles interpolation:
// Opacity fade
Border(child)
.OpacityTransition()
.Opacity(isVisible ? 1.0 : 0.0)
// Background color crossfade
VStack(children)
.BackgroundTransition()
.Background(isActive ? Theme.Accent : Theme.ControlFill)
// Scale bounce
Border(child)
.ScaleTransition()
.Scale(isPressed ? 0.95f : 1.0f)Animate children being added, removed, or repositioned:
VStack(items.Select(item =>
TextBlock(item.Name).WithKey(item.Id)
).ToArray()).LayoutAnimation()// Fade + slide from bottom on mount
Border(child).WithTransitions(
Transition.Fade,
Transition.Slide(Edge.Bottom))Rules:
- Use
ThemeShadowinstead of composition drop shadows. - Avoid gradient animations in High Contrast.
- Use
BrushTransition(viaBackgroundTransition()) for smooth color changes. - Always set
Translation(0, 0, 32)when usingThemeShadow.
Always set .WithKey() on items in dynamic lists. Without keys, the reconciler matches by position, causing unnecessary re-mounts on insert/reorder:
// Correct: keyed children — stable identity
VStack(items.Select(item =>
HStack(8,
Image(item.Avatar).Size(32, 32),
TextBlock(item.Name)
).WithKey(item.Id)
).ToArray())
// Wrong: unkeyed — insert at index 0 re-renders everything
VStack(items.Select(item =>
HStack(8,
Image(item.Avatar).Size(32, 32),
TextBlock(item.Name)
).ToArray())var sorted = UseMemo(() =>
items.OrderBy(x => x.Name).ToList(),
items);
var handler = UseCallback(() => save(count), count);Flatten visual tree depth where possible. Use Border instead of single-child Grid/VStack.
// Correct: flat
Border(TextBlock("Hello")).Background(Theme.CardBackground).Padding(16)
// Even better: the Card(child) factory bakes in CardBackground +
// CardStroke 1px hairline + 8px corner radius + 16px padding.
Card(TextBlock("Hello"))
// Wrong: unnecessary nesting
VStack(
Grid([GridSize.Star()], [GridSize.Star()],
TextBlock("Hello")
).Background(Theme.CardBackground)
).Padding(16).Set() is an escape hatch to raw WinUI. It's valid but bypasses the virtual element model — use it for properties Reactor doesn't expose, not as a general pattern.
// Good: property not exposed by Reactor
TextBlock("Clock").Set(tb => tb.Typography.NumeralAlignment = FontNumeralAlignment.Tabular)
// Bad: property that Reactor exposes as a modifier
TextBlock("Hello").Set(tb => tb.Margin = new Thickness(16)) // Use .Margin(16) instead- Use
using static Microsoft.UI.Reactor.Factories;to access the DSL without prefix. - One element per line when nesting gets deep.
- Group modifiers logically: layout first, then appearance, then behavior.
- Use trailing
.WithKey()as the last modifier.
// Good: readable modifier order
Border(
VStack(16,
Heading("Title"),
TextBlock("Description").Foreground(Theme.SecondaryText),
HStack(8,
Button("Cancel", onCancel),
Button("Save", onSave).Resources(r => r
.Set("ButtonBackground", Theme.Accent)
.Set("ButtonForeground", Theme.Ref("TextOnAccentFillColorPrimaryBrush")))
)
)
)
.Padding(24)
.CornerRadius(8)
.Background(Theme.CardBackground)
.WithBorder(Theme.CardStroke, 1)
.AutomationName("Settings card")Every UI change must survive text scaling and long strings:
- Use
MinHeightinstead ofHeighton containers with text. - Avoid fixed widths on buttons and text containers.
- Use
VAlign(VerticalAlignment.Center)instead of margin-based centering. - Use tabular numerals for changing numbers (clock, battery, progress):
TextBlock($"{percent}%").Set(tb => tb.Typography.NumeralAlignment = FontNumeralAlignment.Tabular)
Do not explicitly set properties to their WinUI default values — it blocks future WinUI updates.
// Wrong: these are all WinUI defaults
Button("Action")
.Padding(12) // Default button padding
.CornerRadius(4) // Default ControlCornerRadius
.Height(32) // Default button height
// Correct: only set what differs
Button("Action").MinHeight(40)Defaults you should not set:
- Default
Foregroundon Text (it'sTextFillColorPrimaryBrushalready) Padding(0)orMargin(0)(zero is the default)Opacity(1.0)(1.0 is the default)CornerRadius(4)on buttons (WinUI default isControlCornerRadius)
When reviewing Reactor UI code, verify:
Theming:
- Uses
Theme.*tokens for colors/brushes — no hardcoded hex on themed surfaces - Resource keys end in
Brush(not Color name) - No opacity on elements in High Contrast
- Acrylic surfaces use correct background + border pairings
-
BackgroundSizing = InnerBorderEdgeset on bordered acrylic containers - No partial theme changes — Light/Dark
.Resources()updates tested with HC in the same change - Interactive containers (cards, list items) have visible borders in HC
Typography:
- Uses semantic text factories (
Heading,SubHeading,Caption) or WinUI style tokens -
FontWeightis SemiBold (600), not Bold (700) — exceptHeading()page titles - No fixed heights on text containers — uses
MinHeight - Trimmed text has a tooltip for overflow content
- Icons and text top-aligned in wrapping scenarios
Layout:
- Layout values use multiples of 4
- Corner radius is 4 (controls) or 8 (overlays) — no non-standard values
- Uses
MinHeight/MinWidthinstead of fixed sizing for text containers - Uses
Borderfor single-child containers (notVStack/Gridwrappers) - No unnecessary wrapper containers without layout or styling purpose
-
HStackdoes not contain text that needsTextTrimming - Text trimming columns use
"*"(not"Auto", which also prevents trimming) -
ThemeShadowhasTranslation(0, 0, 32)and 12px parent padding - ScrollView content uses
HorizontalContentAlignment = Stretch
Controls and Styling:
-
.Resources()used for button visual state overrides (not.Background()directly) - All visual states covered when overriding — rest + hover + pressed + disabled
- No explicit setting of WinUI default values
- No no-op
.Resources()overrides that repeat WinUI defaults - Uses existing WinUI styles before creating custom overrides
Accessibility:
-
AutomationNameset on icon-only controls -
HeadingLevelset on heading text -
PositionInSet/SizeOfSetset on list items - Hit-test targets for light-dismiss are visible (
Background("#00000000"))
State and Reconciliation:
-
.WithKey()set on items in dynamic lists - Hooks are unconditional and in consistent order
-
UseCallbackwraps handlers passed to child components -
UseMemowraps expensive computations
PR Hygiene:
- PR scope excludes unrelated churn — every change maps to a concrete UX reason
- No broad
.Resources()or styling edits unrelated to the feature being changed
If changing colors: Test in NightSky HC theme, hover on interactive elements.
If changing text/containers: Test with scaled text and long strings.
If changing layout: Test at 100%, 150%, 200%, 250% display scaling.
- Test Light, Dark, and High Contrast themes (especially NightSky).
- Test hover/pressed states on all interactive elements.
- Test at 100%, 150%, 200%, and 250% display scaling.
- Test with text scaling and long/localized strings for clipping and trimming.
- Verify acrylic pairings and shadow clipping after layout changes.
- Validate Figma implementation measurements at 100% scale factor.
- Capture before/after screenshots for visual changes including Light/Dark/HC evidence.
Consult these for detailed guidance: