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What is the best option for media receive and display #3313

Answered by nibanks
murphypei asked this question in Q&A
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If you can do it fast enough, then always try to run inline. Otherwise, you probably want to use async receives, which works by returning QUIC_STATUS_PENDING, using the buffers/lengths on your own thread, and then calling StreamReceiveCompete when you're done with that receive.

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