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Description
Describe the feature request
Currently there is no MPS (apple Metal Performance Shaders GPU) provider. There is CoreML provider but from testing I did on my MacBook with arm64 M3 and MPS It does not use it.
Is there any plan to support MPS as a different provider or within CoreML?
I think there is a lot of value in such support, as a lot of the development is done on MacBooks.
Describe scenario use case
- Training small models on macos
- Testing new models on developer laptops before deploying