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Playwright.Xunit.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Title>Microsoft.Playwright.Xunit</Title>
<PackageId>Microsoft.Playwright.Xunit</PackageId>
<Summary>A set of helpers and fixtures to enable using Playwright in xUnit tests.</Summary>
<Description>
Playwright enables reliable end-to-end testing for modern web apps. This package brings in additional helpers
and fixtures to enable using it within xUnit.
</Description>
<PackageIcon>icon.png</PackageIcon>
<TargetFramework>netstandard2.0</TargetFramework>
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<RunWithWarnings>true</RunWithWarnings>
<RootNamespace>Microsoft.Playwright.Xunit</RootNamespace>
<ReleaseVersion>0.0.0</ReleaseVersion>
<BuildFromSource>True</BuildFromSource>
<AssemblyName>Microsoft.Playwright.Xunit</AssemblyName>
<PackageOutputPath>./nupkg</PackageOutputPath>
<IsPackable>true</IsPackable>
<Nullable>enable</Nullable>
</PropertyGroup>
<Import Project="../Common/Version.props" />
<Import Project="../Common/SignAssembly.props" />
<Import Project="../Common/SignFiles.props" />
<ItemGroup>
<ProjectReference Include="..\Playwright\Playwright.csproj" />
<ProjectReference Include="..\Playwright.TestAdapter\Playwright.TestAdapter.csproj" />
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="8.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.VisualStudioEng.MicroBuild.Core" Version="1.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="xunit" Version="2.8.0" />
</ItemGroup>
<ItemGroup>
<None Include="..\Common\icon.png" Pack="true" Visible="false" PackagePath="icon.png" />
</ItemGroup>
</Project>