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Net 4.6 compatibility #258

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@ghost

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@migueldeicaza Is there a hard dependency anywhere in the code for NET 4.6.1 which is required by SystemValue tuple 4.4.0? Could we back level System.ValueTuple to 4.3.1 without breaking anything? Trying to make this package compatible with Unity which uses Net.Framework 4.6

"Warning The primary reference "TensorFlowSharp" could not be resolved because it was built against the ".NETFramework,Version=v4.6.1" framework. This is a higher version than the currently targeted framework ".NETFramework,Version=v4.6"."

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