When constructing larger bases having areas outside of render range causes consistent stuttering roughly every 1-2 seconds. Increasing range fixes the issue. Also problems with un-rendering and re-rendering bases causing excessive amounts of lag. Any possibility of separating render distance and NPC simulation distance?
Video Demonstrating the problem:
https://streamable.com/t8peln
When constructing larger bases having areas outside of render range causes consistent stuttering roughly every 1-2 seconds. Increasing range fixes the issue. Also problems with un-rendering and re-rendering bases causing excessive amounts of lag. Any possibility of separating render distance and NPC simulation distance?
Video Demonstrating the problem:
https://streamable.com/t8peln