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I disabled the And then Visual Studio has static lib setting. But when I build Does this matter with GLFW+OpenGL3 backends |
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I think you are in fact still building static libraries here. You can see from the time stamp on the |
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I can't replicate this, everything is working fine here on my end. You already confirmed that MSVC is actually building static libraries, so the issue must be somewhere else. Perhaps the linker is linking in an earlier copy of RmlCore dynamic library from somewhere else? Do you perhaps use vcpkg, maybe that one links in another (dynamic) version of RmlUi. If so, try to disable vcpkg, or remove rmlui from it. Otherwise, check all the library paths for the |
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I can't replicate this, everything is working fine here on my end.
demo.exeruns just fine.You already confirmed that MSVC is actually building static libraries, so the issue must be somewhere else. Perhaps the linker is linking in an earlier copy of RmlCore dynamic library from somewhere else? Do you perhaps use vcpkg, maybe that one links in another (dynamic) version of RmlUi. If so, try to disable vcpkg, or remove rmlui from it. Otherwise, check all the library paths for the
demoproject, and make sure that none of them have an old build of RmlUi.