This repository was archived by the owner on Oct 31, 2019. It is now read-only.

Description
After successful build, I can't launch duke, it reports this error:
Unexpected error
OpenGL : linking shader program :
error: vertex shader output `vVaryingTexCoord' specifies no interpolation qualifier, but fragment shader input specifies smooth interpolation qualifier
Is it a bug or did I miss something?
Distribution: Mageia 5 beta
Tell me if you need some more infos...