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This repository was archived by the owner on Oct 31, 2019. It is now read-only.
This repository was archived by the owner on Oct 31, 2019. It is now read-only.

vertex shader output `vVaryingTexCoord' specifies no interpolation qualifier #59

@Animtim

Description

@Animtim

After successful build, I can't launch duke, it reports this error:
Unexpected error
OpenGL : linking shader program :
error: vertex shader output `vVaryingTexCoord' specifies no interpolation qualifier, but fragment shader input specifies smooth interpolation qualifier

Is it a bug or did I miss something?

Distribution: Mageia 5 beta
Tell me if you need some more infos...

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