This Issue found great help by teamwork from both the combined MT community and MacPorts community.
This Issue became closed and was made obsolete by macports/macports-ports#17241
help wanted
Needs help for technical support and expertise on legacy OpenGL for Minetest with IrrlichtMT.
Any advice and/or some technical expert with knowledge of legacy OpenGL would be highly welcome.
Description
Unfortunately, the "irrlichtmt" port fails to install on Mac OS 10.6 with MacPorts including but not limited to the "minetest" port. Currently, it appears difficult to determine particularly when GL_TEXTURE_CUBE_MAP_SEAMLESS was added to Mac OS X. This symbol was added in OpenGL 3.2 supposedly in the longer past.
Apparently, this needs a workaround to support the legacy MacOS X 10.6 platform if possible.
Background
This is raised to find some help for technical support aiming at the benefit to Mac OS X 10.6 Snow Leopard users for hopefully soon again enjoying the Minetest game as a "minetest" port user experience.
Please note:
- At MacPorts the "irrlichtmt " port is long standing and integrates very well into the "minetest" port as dependency.
- The one liner
sudo port install minetest will just install both and more ports seamlessly.
However, I am not the maintainer of the "irrlichtmt " port, but would like to raise this issue to promote a more seamless user experience for a much legacy platforms as reasonably possible.
Again, any advice and/or some technical expert with knowledge of legacy OpenGL would be welcome.
Ref ce0d29d#commitcomment-94815069
Ref https://trac.macports.org/ticket/66439