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rondevera edited this page Sep 13, 2010 · 3 revisions

The symbol names in the SWF asset files can be anything related to the names below. However, the ActionScript classes and constants must use the names below.

Each skin must have the following classes and constants:

  • BGBlock
  • FONT_PRIMARY:String
  • FONT_PRIMARY_BOLD:String
  • ButtonBasic
  • ButtonBasicHover
  • ButtonBasicActive
  • BUTTON_COLOR:uint
  • BUTTON_HOVER_COLOR:uint
  • BUTTON_ACTIVE_COLOR:uint
  • BgTextInput
  • TEXT_INPUT_HEIGHT:uint
  • TEXT_INPUT_COLOR:uint
  • BGChatroomRoster

Each skin should have the following classes and constants:

  • BGStage
  • Logo
  • LOGO_WIDTH:uint
  • LOGO_HEIGHT:uint
  • TEXT_INPUT_PADDING_N:uint
  • TEXT_INPUT_PADDING_E:uint
  • TEXT_INPUT_PADDING_S:uint
  • TEXT_INPUT_PADDING_W:uint
  • LABEL_COLOR:uint

Each skin may have the following classes and constants:

  • SoundButtonClick
  • SoundApplause

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