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rondevera edited this page Sep 13, 2010
·
3 revisions
The symbol names in the SWF asset files can be anything related to the names below. However, the ActionScript classes and constants must use the names below.
Each skin must have the following classes and constants:
BGBlock
FONT_PRIMARY:String
FONT_PRIMARY_BOLD:String
ButtonBasic
ButtonBasicHover
ButtonBasicActive
BUTTON_COLOR:uint
BUTTON_HOVER_COLOR:uint
BUTTON_ACTIVE_COLOR:uint
BgTextInput
TEXT_INPUT_HEIGHT:uint
TEXT_INPUT_COLOR:uint
BGChatroomRoster
Each skin should have the following classes and constants:
BGStage
Logo
LOGO_WIDTH:uint
LOGO_HEIGHT:uint
TEXT_INPUT_PADDING_N:uint
TEXT_INPUT_PADDING_E:uint
TEXT_INPUT_PADDING_S:uint
TEXT_INPUT_PADDING_W:uint
LABEL_COLOR:uint
Each skin may have the following classes and constants: