Point Light in SSS render #1789
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Jaytang2828
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Hi @Jaytang2828 I think you'll find some answers in this discussion: #1769 |
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I tried to render the sss_bunny scene in Mitsuba. With only the environment map, 4–5k spp looks okay. But when I add a point light, even at 60k spp the image is still very noisy.
Is this normal for SSS with point lights, or do I need set up more spp? What’s the recommended way to reduce the noise in this case?
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