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Loading Disney PBR Material Model from nvdiffrec repository #741

Answered by merlinND
jensenzhoujh asked this question in Q&A
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Hello @shallowtoil,

If the parameters correspond to the Disney BSDF, you should be able to use the principled BSDF plugin: https://github.com/mitsuba-renderer/mitsuba3/blob/6a1644335d9e9564afa6858456e19970706cefb8/src/bsdfs/principled.cpp
Then it's just a matter of loading and arranging the parameters in a dict like you've done.

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