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Getting Started
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Fork and clone or simply download the repository here
- It is recommended that users fork the public repository and then clone their forked repository to a local repository. A useful guide for completing this process can be found here. Tracking your forked repository and the upstream repository allows you to stay up-to-date with any new developments and improvements to Landmarks.
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Open the project in Unity. I do my best to stay up-to-date in using the most recent LTS release of Unity from the previous calendar year (e.g., in May of 2019 Landmarks used Unity2018.4.1f1 (LTS)). I recommend downloading UnityHub to manage versions (getting started with UnityHub)
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That's it! Play around in the prebuilt demo scene (Assets/Landmarks/Scenes/demo/demo_SimpleSample_50x50.unity) to get familiar with Landmarks and see a configured and functioning simple navigation experiment, or follow one of the tutorials below to learn how to add new tasks to an existing Landmarks-compatible environment (Assets/Landmarks/Scenes/SimpleSample_50x50.unity) or create your own new Landmarks-compatible scene from scratch using the
_Landmarks_unity prefab (Assets/Landmarks/Prefabs).
• Open a functional Navigation Experiment
• Add new tasks to an existing Landmarks-compatible environment
• Create a Landmarks-compatible Environment from scratch
NOTICE This guide is a living document. If you have any questions or issues, please let us know by emailing Mike Starrett at [email protected].