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Queue with LinkedList implementation.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
class Solution
{
static void Main(String[] args)
{
Queue q = new Queue();
q.enqueue(10);
q.enqueue(20);
q.dequeue();
q.dequeue();
q.enqueue(30);
q.enqueue(40);
q.enqueue(50);
q.dequeue();
Console.WriteLine("Queue Front : " + q.front.data);
Console.WriteLine("Queue Rear : " + q.rear.data);
}
}
// A linked list (LL) node to
// store a queue entry
class Node
{
public int data;
public Node next;
// constructor to create
// a new linked list node
public Node(int data)
{
this.data = data;
this.next = null;
}
}
// A class to represent a queue The queue,
// front stores the front node of LL and
// rear stores the last node of LL
class Queue
{
public Node front, rear;
public Queue()
{
this.front = this.rear = null;
}
// Method to add an data to the queue.
public void enqueue(int data)
{
// Create a new LL node
Node newNode = new Node(data);
// If queue is empty, then new
// node is front and rear both
if (this.rear == null)
{
this.front = this.rear = newNode;
return;
}
// Add the new node at the
// end of queue and change rear
this.rear.next = newNode;
this.rear = newNode;
}
// Method to remove an data from queue.
public void dequeue()
{
// If queue is empty, return NULL.
if (this.front == null)
return;
// Store previous front and
// move front one node ahead
this.front = this.front.next;
// If front becomes NULL,
// then change rear also as NULL
if (this.front == null)
this.rear = null;
}
}