🧪 Test (develop-preview) #177
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7 warnings
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🧪 Run tests
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🛠️ Build Unity Project (Test)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🛠️ Build Unity Project (Test)
Source Texture (Assets/Samples/Demo/Sprites/UIParticle_Demo_Move.png) of Sprite (UIParticle_Demo_Move) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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🛠️ Build Unity Project (Test)
Source Texture (Assets/Samples/Demo/Sprites/UIParticle_Demo_Unity-chan.png) of Sprite (UIParticle_Demo_Unity-chan) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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