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IsPlaying information #371

@gabry90

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@gabry90

Please add a funtion or property that allow us to know if a particle is playing or not. Actually there is no such method (only isPaused but is most of time useless)

When I try to do:

myParticle.particles.Exists(x => x.isPlaying)

it's return always false, even if the particles still playing

so...can you help me?

Thanks

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