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🧪 Test URP (develop) #64

🧪 Test URP (develop)

🧪 Test URP (develop) #64

Triggered via push November 7, 2025 00:43
Status Failure
Total duration 50m 59s
Artifacts

test-urp.yml

on: push
⚙️ Setup
16s
⚙️ Setup
Matrix: 🧪 Run tests
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44 errors and 57 warnings
🧪 Run tests (6000.2.10f1)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph.
🧪 Run tests (6000.2.10f1)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/BlueNoise16/L/LDR_LLL1_0.png.
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (6000.2.10f1)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph.
🧪 Run tests (6000.2.10f1)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/BlueNoise16/L/LDR_LLL1_0.png.
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph.
🧪 Run tests (6000.2.10f1)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/BlueNoise16/L/LDR_LLL1_0.png.
🧪 Run tests (6000.2.10f1)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.2.10f1)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (6000.3.0b8)
Cannot load. Path Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat is correct but AssetDatabase cannot load now.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/BlueNoise64/L/LDR_LLL1_0.png.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Thin01.png.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/XR/XROcclusionMesh.shader.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Common/GeometryPool/GeometryPoolKernels.compute.
🧪 Run tests (6000.3.0b8)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.3.0b8)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (6000.3.0b8)
Cannot load. Path Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat is correct but AssetDatabase cannot load now.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/BlueNoise64/L/LDR_LLL1_0.png.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Textures/FilmGrain/Thin01.png.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.universal/Shaders/XR/XROcclusionMesh.shader.
🧪 Run tests (6000.3.0b8)
Host type is not matching any asset type at Path Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Common/GeometryPool/GeometryPoolKernels.compute.
🧪 Run tests (6000.3.0b8)
NullReferenceException: Object reference not set to an instance of an object
🧪 Run tests (6000.3.0b8)
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them:
🧪 Run tests (2023.1.22f1)
The action '🧪 Run tests' has timed out after 45 minutes.
🧪 Run tests (2023.1.22f1)
Assets/New Shader Graph.shadergraph: Import Error: Expected active subtarget not found, defaulting to first available.
🧪 Run tests (2023.1.22f1)
Assets/ShaderGraph Support/UIDefault (SoftMaskable).shadergraph: Import Error: Expected active subtarget not found, defaulting to first available.
🧪 Run tests (2023.1.22f1)
Unable to evaluate type UnityEditor.Rendering.Canvas.ShaderGraph.CanvasData :
🧪 Run tests (6000.0.62f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.0.62f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.0.62f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.0.62f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.0.62f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
🧪 Run tests (6000.0.62f1)
Activation failed, attempting retry #2
🧪 Run tests (6000.0.62f1)
Activation failed, attempting retry #1
🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
🧪 Run tests (6000.1.17f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
🧪 Run tests (6000.1.17f1)
Activation failed, attempting retry #2
🧪 Run tests (6000.1.17f1)
Activation failed, attempting retry #1
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Import Error Code:(5)
🧪 Run tests (6000.2.10f1)
Activation failed, attempting retry #2
🧪 Run tests (6000.2.10f1)
Activation failed, attempting retry #1
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Activation failed, attempting retry #1
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Import Error Code:(4)
🧪 Run tests (6000.3.0b8)
Activation failed, attempting retry #2
🧪 Run tests (6000.3.0b8)
Activation failed, attempting retry #1
🧪 Run tests (6000.4.0a4)
'AudioListener' is not supported because the module Audio is disabled in the build.
🧪 Run tests (2023.1.22f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
🧪 Run tests (2023.1.22f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.