🧪 Test URP (feat: add option to disable auto add to preloadedAssets) #71
test-urp.yml
on: pull_request_target
⚙️ Setup
15s
Matrix: 🧪 Run tests
Annotations
9 errors and 53 warnings
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🧪 Run tests (6000.3.13f1)
Build failed with exit code 101
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🧪 Run tests (6000.3.13f1)
Error building Player: BuildFailedException: Please fix the following errors before building:
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🧪 Run tests (6000.3.13f1)
BuildFailedException: Please fix the following errors before building:
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🧪 Run tests (6000.5.0b2)
Build failed with exit code 1
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🧪 Run tests (6000.6.0a2)
Build failed with exit code 1
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🧪 Run tests (2023.1.22f1)
The action '🧪 Run tests' has timed out after 45 minutes.
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🧪 Run tests (2023.1.22f1)
Assets/New Shader Graph.shadergraph: Import Error: Expected active subtarget not found, defaulting to first available.
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🧪 Run tests (2023.1.22f1)
Assets/ShaderGraph Support/UIDefault (SoftMaskable).shadergraph: Import Error: Expected active subtarget not found, defaulting to first available.
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🧪 Run tests (2023.1.22f1)
Unable to evaluate type UnityEditor.Rendering.Canvas.ShaderGraph.CanvasData :
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🧪 Run tests (2023.2.22f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (2023.2.22f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.0.72f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.0.72f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.0.72f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.0.72f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.0.72f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.0.72f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.0.72f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.0.72f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
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🧪 Run tests (6000.0.72f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.0.72f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.2.15f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.2.15f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.2.15f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.2.15f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.2.15f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.2.15f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
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🧪 Run tests (6000.2.15f1)
Activation failed, attempting retry #3
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🧪 Run tests (6000.2.15f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.2.15f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.1.17f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.1.17f1)
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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🧪 Run tests (6000.1.17f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
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🧪 Run tests (6000.1.17f1)
Activation failed, attempting retry #3
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🧪 Run tests (6000.1.17f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.1.17f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.3.13f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.3.13f1)
Activation failed, attempting retry #4
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🧪 Run tests (6000.3.13f1)
Activation failed, attempting retry #3
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🧪 Run tests (6000.3.13f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.3.13f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.5.0b2)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.5.0b2)
Activation failed, attempting retry #1
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🧪 Run tests (6000.4.1f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/SoftMask.cs(235,50): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/Internal/Utilities/Misc.cs(24,20): warning CS0618: 'Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)' is obsolete: 'FindObjectsByType with FindObjectsSortMode parameter has been deprecated. Use FindObjectsByType<T>() or FindObjectsByType<T>(FindObjectsInactive) instead. InstanceID will be replaced in the future with EntityId and previous sort order cannot be maintained.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/Internal/Utilities/Misc.cs(24,77): warning CS0618: 'FindObjectsSortMode' is obsolete: 'FindObjectsSortMode has been deprecated. Use the FindObjectsByType overloads that do not take a FindObjectsSortMode parameter.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/Internal/Utilities/ObjectRepository.cs(178,31): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/Internal/Utilities/ObjectRepository.cs(149,22): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/Internal/Utilities/ObjectRepository.cs(133,24): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/MaskingShape/MaskingShapeContainer.cs(239,79): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/MaskingShape/MaskingShapeContainer.cs(230,77): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/MaskingShape/MaskingShapeContainer.cs(130,65): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.4.1f1)
/github/workspace/Packages/src/Runtime/Internal/Utilities/ShaderVariantRegistry.cs(116,22): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🧪 Run tests (6000.6.0a2)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.6.0a2)
Activation failed, attempting retry #1
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🧪 Run tests (2023.1.22f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (2023.1.22f1)
'AudioListener' is not supported because the module Audio is disabled in the build.
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🧪 Run tests (2023.1.22f1)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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