🧪 Test URP (feat: add option to disable auto add to preloadedAssets) #73
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Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/SoftMask.cs(505,42): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/SoftMaskable.cs(268,23): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/SoftMaskable.cs(267,23): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/Internal/Utilities/ShaderVariantRegistry.cs(116,22): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/Internal/Utilities/Misc.cs(24,20): warning CS0618: 'Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)' is obsolete: 'FindObjectsByType with FindObjectsSortMode parameter has been deprecated. Use FindObjectsByType<T>() or FindObjectsByType<T>(FindObjectsInactive) instead. InstanceID will be replaced in the future with EntityId and previous sort order cannot be maintained.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/Internal/Utilities/Misc.cs(24,77): warning CS0618: 'FindObjectsSortMode' is obsolete: 'FindObjectsSortMode has been deprecated. Use the FindObjectsByType overloads that do not take a FindObjectsSortMode parameter.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/MaskingShape/MaskingShapeContainer.cs(239,79): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/MaskingShape/MaskingShapeContainer.cs(230,77): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/SoftMask.cs(235,50): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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🛠️ Build Unity Project (Test)
/github/workspace/Packages/src/Runtime/MaskingShape/MaskingShapeContainer.cs(130,65): warning CS0618: 'Object.GetInstanceID()' is obsolete: 'GetInstanceID is deprecated. Use GetEntityId instead. This will be removed in a future version.'
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