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chore(release): 2.3.0 [skip ci]
# [2.3.0](v2.2.4...v2.3.0) (2024-09-05) ### Bug Fixes * `MaskingShape.maskingMethod = Subtract` is not working correctly ([56e1262](56e1262)) * nested `MaskingShape` is not working correctly ([b1331cf](b1331cf)), closes [#189](#189) * when `UseStencilOutsideScreen = true`, objects inside `SoftMask` are not batched in the editor ([21dfae7](21dfae7)), closes [#188](#188) ### Features * ShaderGraph support ([c4ebe58](c4ebe58)), closes [#190](#190)
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Packages/src/CHANGELOG.md

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# [2.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v2.2.4...v2.3.0) (2024-09-05)
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### Bug Fixes
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* `MaskingShape.maskingMethod = Subtract` is not working correctly ([56e1262](https://github.com/mob-sakai/SoftMaskForUGUI/commit/56e12621267d9e3b03272101989d3956b424af7a))
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* nested `MaskingShape` is not working correctly ([b1331cf](https://github.com/mob-sakai/SoftMaskForUGUI/commit/b1331cf21376936ff4ad7fa57146e666698e4eb4)), closes [#189](https://github.com/mob-sakai/SoftMaskForUGUI/issues/189)
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* when `UseStencilOutsideScreen = true`, objects inside `SoftMask` are not batched in the editor ([21dfae7](https://github.com/mob-sakai/SoftMaskForUGUI/commit/21dfae7c2c4d53273df4649891e038eb41cb911f)), closes [#188](https://github.com/mob-sakai/SoftMaskForUGUI/issues/188)
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### Features
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* ShaderGraph support ([c4ebe58](https://github.com/mob-sakai/SoftMaskForUGUI/commit/c4ebe58cfa14140ab87cc889ceff214d97b3e2ba)), closes [#190](https://github.com/mob-sakai/SoftMaskForUGUI/issues/190)
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## [2.2.4](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v2.2.3...v2.2.4) (2024-09-04)
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Packages/src/package.json

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"name": "com.coffee.softmask-for-ugui",
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"displayName": "UI Soft Mask",
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"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
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"version": "2.2.4",
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"version": "2.3.0",
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"unity": "2017.1",
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"license": "MIT",
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"repository": {

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