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Description
Describe the bug
When using multiple displays, and a display other than the one where the SoftMask is present is focused, the SoftMask no longer works and renders no content. When focusing the display where the SoftMask is present, then the SoftMask renders correctly again.
To Reproduce
Steps to reproduce the behavior:
- Set up multiple canvas, each mapped to separate displays.
- Add a SoftMask to the Canvas on Display 1.
- Switch focus to Display 2.
- See the SoftMask stop rendering.
Expected behavior
SoftMasks work correctly regardless of which display is in focus
Not focused:
Environment (please complete the following information):
- Version 2.4.5
- Platform: Editor(Windows), Standalone(Windows)
- Unity version: 2023.2.20f1
Additional context
none