🧪 Test URP (6.5 Fixes) #51
test-urp.yml
on: pull_request_target
⚙️ Setup
9s
Matrix: 🧪 Run tests
Annotations
5 errors and 61 warnings
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🧪 Run tests (6000.5.0b1)
Build failed with exit code 103
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🧪 Run tests (6000.5.0b1)
Error building Player because scripts have compile errors in the editor
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🧪 Run tests (6000.5.0b1)
Assets/ShaderGraph Support (Unity 6 BuiltIn)/UISample (UIEffect).shadergraph: Import Error: Expected active subtarget not found, defaulting to first available.
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🧪 Run tests (6000.5.0b1)
Assets/ShaderGraph Support (Unity 6 URP)/UISampleURP (UIEffect).shadergraph: Import Error: Expected active subtarget not found, defaulting to first available.
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🧪 Run tests (6000.5.0b1)
Assets/ShaderGraph Support (Unity 6 BuiltIn)/BuiltInUIEffectSubTarget.cs(173,69): error CS0619: 'EntityId.implicit operator EntityId(int)' is obsolete: 'EntityId will not be representable by an int in the future. This casting operator will be removed in a future version.'
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🧪 Run tests (6000.1.17f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(314) (on vulkan)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(314) (on glcore)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(300) (on vulkan)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(300) (on glcore)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(314) (on vulkan)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(314) (on glcore)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on vulkan)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on glcore)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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🧪 Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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🧪 Run tests (6000.2.15f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on vulkan)
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🧪 Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on glcore)
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🧪 Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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🧪 Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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🧪 Run tests (6000.2.15f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.2.15f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.2.15f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.2.15f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.2.15f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.2.15f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.0.71f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(300) (on vulkan)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(300) (on glcore)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(314) (on vulkan)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(314) (on glcore)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(641) (on vulkan)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(641) (on glcore)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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🧪 Run tests (6000.0.71f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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🧪 Run tests (6000.0.71f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.0.71f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.3.12f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.3.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on vulkan)
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🧪 Run tests (6000.3.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on glcore)
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🧪 Run tests (6000.3.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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🧪 Run tests (6000.3.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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🧪 Run tests (6000.3.12f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.3.12f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.3.12f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.3.12f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.3.12f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.3.12f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.4.0f1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.4.0f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(647) (on vulkan)
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🧪 Run tests (6000.4.0f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(647) (on glcore)
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🧪 Run tests (6000.4.0f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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🧪 Run tests (6000.4.0f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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🧪 Run tests (6000.4.0f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.4.0f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.4.0f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.4.0f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.4.0f1)
Activation failed, attempting retry #2
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🧪 Run tests (6000.4.0f1)
Activation failed, attempting retry #1
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🧪 Run tests (6000.5.0b1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, game-ci/unity-builder@main. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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🧪 Run tests (6000.5.0b1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.5.0b1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
|
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🧪 Run tests (6000.5.0b1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.5.0b1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🧪 Run tests (6000.5.0b1)
Activation failed, attempting retry #1
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