馃И Test URP (develop) #93
Annotations
16 errors and 65 warnings
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馃И Run tests (6000.1.17f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.1.17f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.2.15f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.2.15f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.5.4f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.5.4f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.4.12f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.4.12f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.3.20f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.3.20f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.6.0b4)
Build failed with exit code 134
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馃И Run tests (6000.6.0b4)
There was an error while trying to activate the Unity license.
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馃И Run tests (6000.0.80f1)
Failed to load '/github/workspace/UIEffectURP/Library/SplashScreenCache/33/33de491728a1247dc9020502a25ea352'. File may be corrupted or was serialized with a newer version of Unity.
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馃И Run tests (6000.0.80f1)
Failed to load '/github/workspace/UIEffectURP/Library/LastBuild.buildreport'. File may be corrupted or was serialized with a newer version of Unity.
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馃И Run tests (6000.0.80f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.0.80f1)
Addressable Asset Settings does not exist. Failed to create.
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on vulkan)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on glcore)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(300) (on vulkan)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISample (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(300) (on glcore)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on vulkan)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on glcore)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on vulkan)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on glcore)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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馃И Run tests (6000.1.17f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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馃И Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on vulkan)
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馃И Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on glcore)
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馃И Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on vulkan)
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馃И Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(638) (on glcore)
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馃И Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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馃И Run tests (6000.2.15f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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馃И Run tests (6000.2.15f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.2.15f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.2.15f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.2.15f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.5.4f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on glcore)
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馃И Run tests (6000.5.4f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on vulkan)
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馃И Run tests (6000.5.4f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on glcore)
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馃И Run tests (6000.5.4f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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馃И Run tests (6000.5.4f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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馃И Run tests (6000.5.4f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.5.4f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.5.4f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.5.4f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.5.4f1)
Activation failed, attempting retry #1
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馃И Run tests (6000.4.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on vulkan)
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馃И Run tests (6000.4.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on glcore)
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馃И Run tests (6000.4.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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馃И Run tests (6000.4.12f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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馃И Run tests (6000.4.12f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.3.20f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on vulkan)
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馃И Run tests (6000.4.12f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.3.20f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(649) (on glcore)
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馃И Run tests (6000.4.12f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.3.20f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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馃И Run tests (6000.3.20f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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馃И Run tests (6000.4.12f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.4.12f1)
Activation failed, attempting retry #2
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馃И Run tests (6000.3.20f1)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.3.20f1)
Assets/ShaderGraph Support (Unity 6 BuiltIn) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.4.12f1)
Activation failed, attempting retry #1
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馃И Run tests (6000.3.20f1)
Assets/ShaderGraph Support (Unity 6 URP) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.3.20f1)
Assets/Samples is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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馃И Run tests (6000.3.20f1)
Activation failed, attempting retry #2
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馃И Run tests (6000.3.20f1)
Activation failed, attempting retry #1
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馃И Run tests (6000.6.0b4)
Activation failed, attempting retry #5
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馃И Run tests (6000.6.0b4)
Activation failed, attempting retry #4
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馃И Run tests (6000.6.0b4)
Activation failed, attempting retry #3
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馃И Run tests (6000.6.0b4)
Activation failed, attempting retry #2
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馃И Run tests (6000.6.0b4)
Activation failed, attempting retry #1
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馃И Run tests (6000.0.80f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(321) (on glcore)
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馃И Run tests (6000.0.80f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(641) (on vulkan)
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馃И Run tests (6000.0.80f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(641) (on glcore)
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馃И Run tests (6000.0.80f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on vulkan)
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馃И Run tests (6000.0.80f1)
Shader warning in 'Shader Graphs/UISampleURP (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at (UIEffect).shadergraph(301) (on glcore)
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馃И Run tests (6000.0.80f1)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_FlatCornered_64.png) of Sprite (UIEffect_FlatCornered_64) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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馃И Run tests (6000.0.80f1)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_Badge_Level.png) of Sprite (UIEffect_Badge_Level) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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馃И Run tests (6000.0.80f1)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_Badge_Police.png) of Sprite (UIEffect_Badge_Police) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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馃И Run tests (6000.0.80f1)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_Badge_Checked.png) of Sprite (UIEffect_Badge_Checked) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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馃И Run tests (6000.0.80f1)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_I_am_Unity-Chan-512.png) of Sprite (UIEffect_I_am_Unity-Chan-512) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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