🧪 Test (develop) #197
Annotations
3 errors and 10 warnings
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🛠️ Build Unity Project (Test)
No graphic device is available to initialize the view.
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🛠️ Build Unity Project (Test)
No graphic device is available to show the window.
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🛠️ Build Unity Project (Test)
No graphic device is available to initialize the view.
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🛠️ Build Unity Project (Test)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_Badge_Police.png) of Sprite (UIEffect_Badge_Police) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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🛠️ Build Unity Project (Test)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_Badge_Checked.png) of Sprite (UIEffect_Badge_Checked) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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🛠️ Build Unity Project (Test)
Source Texture (Assets/Samples/Demo/Textures/UIEffect_I_am_Unity-Chan-512.png) of Sprite (UIEffect_I_am_Unity-Chan-512) is using compressed format. To ensure no loss in source pixel details when packing to SpriteAtlas, please use uncompressed format in TextureImporter.
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🛠️ Build Unity Project (Test)
Serialized file "Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta" contains a TrueTypeFontImporter object at version 2, below the supported minimum (4). Open and re-save the file to upgrade.
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🛠️ Build Unity Project (Test)
Serialized file "Assets/TextMesh Pro/Sprites/EmojiOne.png.meta" contains a TextureImporter object at version 5, below the supported minimum (10). Open and re-save the file to upgrade.
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🛠️ Build Unity Project (Test)
Serialized file "Assets/Samples/v4 Compatible Components/UIEffectPresets/Legacy/Transition_LegacyNoise.png.meta" contains a TextureImporter object at version 4, below the supported minimum (10). Open and re-save the file to upgrade.
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🛠️ Build Unity Project (Test)
Serialized file "Assets/Samples/Demo/Textures/UIEffect_Showcase_TransitionTex.png.meta" contains a TextureImporter object at version 4, below the supported minimum (10). Open and re-save the file to upgrade.
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🛠️ Build Unity Project (Test)
Serialized file "Assets/Samples/Demo/DemoAssets/UIEffect_Fruit Jelly (B&W).jpg.meta" contains a TextureImporter object at version 2, below the supported minimum (10). Open and re-save the file to upgrade.
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🛠️ Build Unity Project (Test)
Serialized file "Assets/Samples/Demo/DemoAssets/UIEffect_Floor Cement.jpg.meta" contains a TextureImporter object at version 2, below the supported minimum (10). Open and re-save the file to upgrade.
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🛠️ Build Unity Project (Test)
Assets/TextMeshPro Support (Unity 6) is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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