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I have a 320hz monitor so let's make that the default max framerate
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Source/Mocha.Host/Rendering/rendermanager.cpp

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@@ -43,7 +43,7 @@
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#include <implot.h>
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FloatCVar maxFramerate(
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"render.max_framerate", 240.0f, CVarFlags::Archive, "The maximum framerate at which the game should run." );
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"render.max_framerate", 320.0f, CVarFlags::Archive, "The maximum framerate at which the game should run." );
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const char* GetGPUName()
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{

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