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(From Discord): users with non-Unicode default encoding (such as shift jis) currently experience the following engine crash on startup:
Theories:
- The string is being encoded in shift jis but the shader compiler (glslang) expects utf-8
- The shader compiler expects to convert from the user's locale to utf-8, but is passed a utf-8 string instead
- Something else
I am not at all experienced with character encoding so I'm not sure what could be causing this right now.
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