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Built-in Shader Encoding Issues #19

@xezno

Description

@xezno

(From Discord): users with non-Unicode default encoding (such as shift jis) currently experience the following engine crash on startup:

image

Theories:

  • The string is being encoded in shift jis but the shader compiler (glslang) expects utf-8
  • The shader compiler expects to convert from the user's locale to utf-8, but is passed a utf-8 string instead
  • Something else

I am not at all experienced with character encoding so I'm not sure what could be causing this right now.

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