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@@ -26,10 +26,17 @@ mod.io enables game developers of all sizes to integrate user-generated content
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The mod.io Unity Engine plugin is the simplest and fastest way to integrate UGC into your Unity **2020.3+** game. It handles all of the common tasks, allowing game developers to quickly and easily implement a solution that enables players to access and discover user-generated content for their games.
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A custom built [ready-made UI](#browser-ui) for mod discovery is included, along with installation and collection management, and a full-featured [C# interface](#getting-started) which connects to the [mod.io REST API](https://docs.mod.io).
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> [!WARNING]
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> The Browser UI is scheduled for deprecation, and may not receive updates.
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> This is to be replaced with the [Component UI / Template UI](#component-ui)
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## Platform Support
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To access console platforms and documentation, see [Supporting Console Platforms](https://docs.mod.io/platforms/).
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> [!WARNING]
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> To enable Mobile In-App Purchasing you need to define the `MODIO_MOBILE_IAP` in Project Settings > Player > Script Compilation > Scripting Define Symbols
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> This will also require the Unity.Purchasing package to be installed.
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| Platform | Support |
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|-----------------|:-------:|
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| Windows | ✓ |
@@ -91,6 +98,9 @@ If you have any questions or need some help join our [Discord](https://discord.m
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The mod.io Unity Engine plugin comes with a prebuilt UI, a drop-in, instant solution for browsing and installing your game's mods.
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If you want to skip implementing your own UI, head to the [Browser UI](#browser-ui) section for setup and usage instructions. However, we recommend following the guide below to better understand how the plugin works.
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> [!WARNING]
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> The Browser UI is scheduled for deprecation, and may not receive updates.
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> This is to be replaced with the [Component UI / Template UI](#component-ui)
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## Getting Started
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@@ -1240,6 +1250,10 @@ namespace ModIO
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## Browser UI
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> [!WARNING]
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> The Browser UI is scheduled for deprecation, and may not receive updates.
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> This is to be replaced with the [Component UI / Template UI](#component-ui)
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> [!IMPORTANT]
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> The Browser UI relies on the *config file* that is configured during the [setup instructions](#setup) above. Ensure you have completed all of those steps before proceeding.
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To avoid the plugin conflicting with an existing solution, in the case of right-to-left languages you will need to apply your current implementation for mixed RTL and LTR text to the terms text-elements in the browser.
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## Component UI
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The Component UI is an experimental module that allows for a more easily integrated and customised Mod Browsing UI.
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This can be accessed via the `modio-ui.unitypackage` provided in the plugin in the `experimental` folder.
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A Readme is provided in the package.
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> [!IMPORTANT]
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> This will be replacing the functionality provided by the Browser UI, once the Browser UI is deprecated.
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# Marketplace
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The mod.io SDK supports full monetization features, allowing you to sell a per-game virtual currency to your players that they can use to purchase mods, with a share of the revenue split between creators and your studio. Every platform requires specific setup for monetization features to work, with regards to the virtual currency configuration and API calls.
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