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I have simple carto style:
// global land vector 10m (Natural Earth)
#land{
polygon-pattern-file: url("noise.png");
}
// global lakes vector 10m (Natural Earth)
#lakes {
polygon-opacity:0;
polygon-comp-op: src-out;
}
which should render land polygons with noise.png as a texture with exclusion of lakes polygons.
While it works fine in TileMill (in lakes polygons there is transparent background), when applied in tessera I receive the lake polygons that are grayed and covered by noise.png texture as well.
What and where is wrong, TileMill or tessera ?
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