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drawTilemap() called infinitely when FlxG.width and FlxG.height is over 1000
bug
#44
opened Aug 30, 2012 by
moly
FlxTilemap.overlapsWithCallback calls callback when no overlapping
bug
#36
opened Aug 30, 2012 by
moly
Replace “accumulator >= step” by “accumulator > step” in FlxGame.as
bug
#31
opened Aug 30, 2012 by
moly
FlxCamera and FlxGroup - Make FlxGroup pass its cameras array to its members
bug
#30
opened Aug 30, 2012 by
moly
Mouse.as doesn't like negative cursor offsets mixed with native Flash
bug
#24
opened Aug 30, 2012 by
moly
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