[FEATURE] Generic way of rendering and interacting with different types of content #1650
Replies: 4 comments
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hi @hansmbakker |
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Yes, it seems like I meant to have a simple version of what fabric.js offers. Changing the order of layers sounds useful, too. I only have the prototype I linked, and hoped to get feedback or to start a collaboration because I am a novice with SkiaSharp, but I guess other things have a higher priority, as you are the first commenter on this issue :) Personally I have laid it to rest for now, but I would welcome others to continue the prototype I started, and maybe you can check whether @mattleibow has an interest for this? |
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I am moving this to a discussion as I think it fits better here. This is something that is maybe more in a library that sits on top of SkiaSharp. If we get some traction on this and maybe someone can start some work on a library I could help out. |
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I also wanted to have several layers, e.g. one for frequent invalidation, one for one time drawing on page load, one for something else. I ended up creating separate class that knows how to manage these layers. Given current implementation of Instead of using I mentioned some implementation details and code samples here. |
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Introduction and use case
This feature request is a continuation of #1462.
I would like to create a "Composition control" that allows users to make a composition of different layers that are rendered on top of each other:
Suggested interaction:
For this, it would be helpful if there was a generalized way to render those different types and interact with them (scale/pan/rotate).
What did I investigate:
TouchManipulationBitmap
which works for bitmaps, but not for text / pathsBeta Was this translation helpful? Give feedback.
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