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When writing Visual Studio extensions for Windows, that use the Mono stack, currently customers have to install the MAUI workload (a few GB download) for the extensions to work, due to the Mono.Debugging.VisualStudio
dependency. Who do we need to speak to about getting Mono.Debugging.VisualStudio
included in this lib, or alternatively nugetized so we can use it directly in our extensions, without the MAUI dependency?
Currently our DebuggerLaunchProvider
class makes use of the IDebugLauncher
, DebuggingOptions
, DebuggerSession
, StartInfo
and SessionMarshalling
interface/classes. As well as the Guids.PortSupplierGuid
and Guids.EngineGuid
in our DebugLaunchSettings
class.
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