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Suggesting a small fix to rounded corners #1

@fabioiop

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@fabioiop

Hello friend,
I'm just suggesting a small fix.
To rounded corners:

Rim.m
void addFakeRim(unsigned int windowID)

layer.cornerRadius=6; // or value 4, below: layer.borderWidth. (Maybe useful in Monterey/BigSur with another corner value)
cornerRim

BOOL rimBeta()

// when return value 0 to rimBetaValue, add 'OR' with this (Xcode Simulator):
[NSProcessInfo.processInfo.arguments[0] containsString:@"Simulator.app"]

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